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Re: Nvidia Fermi Octane Competition
Posted: Thu Apr 08, 2010 2:00 am
by EricDesign
ok this is my entry for the contest EricDesign .
is dj mixer by pioneer one of the best mixer for sure
my motivation for made this just fun
Triangles 306376 render at 3072 x 1536 downscale to 1200px time 45 min on Gts 250 with 1gig.
thx

Re: Nvidia Fermi Octane Competition
Posted: Thu Apr 08, 2010 2:19 am
by mlody47
car scene is great ROUBAL

Re: Nvidia Fermi Octane Competition
Posted: Thu Apr 08, 2010 4:32 am
by mlody47
James and EricDesign too.
Re: Nvidia Fermi Octane Competition
Posted: Thu Apr 08, 2010 9:06 am
by RUNNER
my next entry what do you think.
I uploading a .jpg file format becouse of my slow internet and when i was uploading png's i was disconnected

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Re: Nvidia Fermi Octane Competition
Posted: Thu Apr 08, 2010 10:22 am
by mlody47
ROUBAL wrote:
@gk and Radiance : I noticed that images are seen darker when viewed on the page of the forum through the Internet browser than the original is actually. So, before saying that it is too dark, please download the image by a right click and look at it in a image viewer.
Thats why I always make black thick borders around image - black background is not giving so much bright light from screen like white background.
Other thing is I think most of us are working by night or something, becouse there are sooo many dark renders

Re: Nvidia Fermi Octane Competition
Posted: Thu Apr 08, 2010 10:25 am
by ROUBAL
Thank you guys.
@RUNNER: nice toilets. Very clean !
Other thing is I think most of us are working by night or something, becouse there are sooo many dark renders
@mlody47 : You are right : I often work until 04:00 and sometimes 05:00, and I wake up around 12:00. This way I can work much more, because at night I'm not disturbed by anything (no phone calls and else). This past night I worked until 04:35.
New entry with the car more in close up and in an other flavor.
Only one hot pixel removed in the black area. The render took 01:03:42 for 16000 samples per pixel, but I could have stopped it much earlier, around 3000. I launched it when going to sleep.
Re: Nvidia Fermi Octane Competition
Posted: Thu Apr 08, 2010 11:02 am
by mlody47
Can we crop the renders?? I mean if I render 2000X1000 , and its super clean, can I just crop it till 1000X500 the way I want or I have to stick to the octane camera.? Its a weird question , but I dont know.
Re: Nvidia Fermi Octane Competition
Posted: Thu Apr 08, 2010 9:27 pm
by EricDesign
Ok this is my second entry for the contest is M-audio Axiom25. my motivation hmmmm i use this keyboard for made music and i like
293545 Triangles render in octane beta2
Re: Nvidia Fermi Octane Competition
Posted: Fri Apr 09, 2010 2:29 am
by mlody47
Everyone is posting their stuff, so its giving me no choice. I will update it with more becouse I got a lot of it. I think I forgot some of them.
scenes with noise will be rerendered till 18th. ( new model of GTX too )
All models textures etc. was made by me. It was tough but without Octane I wouldn't even make 4 of those renders. It perfeclty suits my endless ideas.
All images rendered with we know what ( no post-production ) only bloom added on scene with snake&bird. We can Yes?
More specifications like triangle count , render times, proofs

,and everything You want to know You can ask me in my wip thread.
last render is a joke
Re: Nvidia Fermi Octane Competition
Posted: Fri Apr 09, 2010 2:32 am
by mlody47