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Re: Version 3.00 - Alpha6 (09.03.2016) - Preview version

Posted: Wed Mar 16, 2016 7:45 pm
by natemac00
eightvfx wrote:Hello,
What is the situation on Network rendering with ALPHA6 ?

It seems to not be working with standalone 3.00_alpha_1, just wondering if you have it "cooking" for later ?
Or is it me on my side doing something wrong ;)

Thanks,
yann
Alpha 6 Network working for the most part... I had some issues, that were fixed by turning off view stats. Other then that for me works just fine.

Re: Version 3.00 - Alpha6 (09.03.2016) - Preview version

Posted: Wed Mar 16, 2016 9:34 pm
by eightvfx
Thanks for your reply.

here is what I get
octaneNetworkError.jpg
the machine I am trying to enable in network rendering has Stand alone 3.00_alpha_1.
and the latest Cuda 7.5. same for me.

Witch Standalone version works for you ?

thanks.

Re: Version 3.00 - Alpha6 (09.03.2016) - Preview version

Posted: Wed Mar 16, 2016 9:35 pm
by natemac00
eightvfx wrote:Thanks for your reply.

here is what I get
octaneNetworkError.jpg
the machine I am trying to enable in network rendering has Stand alone 3.00_alpha_1.
and the latest Cuda 7.5. same for me.

Witch Standalone version works for you ?

thanks.
needs to be alpha 6 as well for the stand alone

Re: Version 3.00 - Alpha6 (09.03.2016) - Preview version

Posted: Wed Mar 16, 2016 9:59 pm
by eightvfx
Oh great!
thanks.

I don't look all the time at the standalone and the c4d pluggin page in same time.
I missed that from last c4d pluggin release.

Thanks again for taking the time to answer.

Re: Version 3.00 - Alpha6 (09.03.2016) - Preview version

Posted: Wed Mar 16, 2016 10:01 pm
by desire
Hello, dear friends!
I'm at the end of the train as usual :D
Just yesterday have got 3rd version for work and meet some troubles...

Next conditions:
- middle heavy scene - about 2Gb vram and 6.8m triangles
- rendered to LV
- sub sampling 2x
- all blurs and check geometry are disabled
If i turn camera view there is appears first sampled image aaaand.... 3 seconds gap to next renew of image, than again 3 seconds and etc.
Ahrrr... it is so long to get clear image, navigating in the scene is like trough the viscous water and so hard to tune shaders (comparing before and after, for example).

No problems with simple scences! There are as responsive as earlier.

I tried to downgrade to 2.24 but now I have the same sad timings for older version too.
I bet it was faster to navigate and get a response from scene in LV! :D :D )))

Just think that the trouble could be from the newest nvidia driver (364.51) rather than Octane plugin, but...
Could you say me, wtf? )) Maybe I missed something?
I'd be very grateful to you!

P.S.: there're many cool things in the newest version! I'm sorry that I have focused on the negative :(

Re: Version 3.00 - Alpha6 (09.03.2016) - Preview version

Posted: Wed Mar 16, 2016 11:19 pm
by eightvfx
@ natemac00 >> thank you!!
a simple scene with one Gtx Titan Black at 13-15 Ms/sec goes up to 45! with the addition of a PC with a GTX 980!

Re: Version 3.00 - Alpha6 (09.03.2016) - Preview version

Posted: Thu Mar 17, 2016 6:29 am
by EINBLICKE
WHERE CAN I FIND STANDALONE 3.00 ALPHA 6 ???
I have the same problem with network rendering :(
I use plugin Version 3.00 - Alpha6
thx for help...

Re: Version 3.00 - Alpha6 (09.03.2016) - Preview version

Posted: Thu Mar 17, 2016 6:51 am
by eightvfx
Hello EINBLICKE

here is the link

viewtopic.php?f=33&t=52927

Don't forget to do the switch to CUDA 7.5,

https://developer.nvidia.com/cuda-downloads

Works REAL GOOD!!!

Re: Version 3.00 - Alpha6 (09.03.2016) - Preview version

Posted: Thu Mar 17, 2016 9:22 am
by EINBLICKE
THX - perfect!

Re: Version 3.00 - Alpha6 (09.03.2016) - Preview version

Posted: Thu Mar 24, 2016 10:22 pm
by mrom
hello,

I dont understand, why octane suddenly doesn't show anything in the live viewer at frame 377 (everything works well till frame 376). I want to scale a cube in the z dimension with blackbody emission texture on 2 polys, but after a certain value (around 65) somehow it doesn't work anymore.
Log shows

Singular matrix:
-0.000 -0.000 -65.208 0.000
-0.000 1.000 -0.000 0.676
0.010 0.000 -0.000 -0.000
plugin already locked the result!

I kicked everything out of the scene, there is nothing really in it. Could be a bug?

sorry: win 7 64, r17.048, alpha 6 both plugin and standalone. latest cuda 7.5.18, 780ti and 780 3gb
frame 377 disappear.rar
(80.64 KiB) Downloaded 203 times