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Re: New Year's open themed still image competition (OPEN)
Posted: Sat Jan 29, 2011 12:43 am
by kubo
well, this is my second entry, it is a car, I know, please don't hate me (you know who I mean), but it is NOT about a car. It's about the feeling that rainy days create, at least in me. You can see a whole explanation on the whys and hows here
http://www.refractivesoftware.com/forum ... 025#p45025.
Rendered in pathtracing for 4hr and 4000 samples 1 to 4 and 5 for 6hr and 3600 samples.
No retouching whatsoever, just added the logo and converted to jpg.
Cheers
Re: New Year's open themed still image competition (OPEN)
Posted: Sat Jan 29, 2011 2:04 am
by AZone
- Hi, im Alejandro from Venezuela. I just discover Octane Render yesterday and i was so exited about it so i decide to try it and participate in this contest. Yes, is another car render. I did everything here, its an old scene.
- Tech details in the images, i used photoshop just to fix an overbrighted specular spot, crop and stamp.
- About the software, its really awesome, specially cause i used a first gen CUDA GPU and its really limited GPU design compared to the FERMI architecture. I really like the idea of buy a license.
- Since im not a pro user im just a hobbiest, i would like to do some observations. Manipulate materials of imported scenes from max is quite tedious cause the software group objects by material of the main software . Should be great if i was able to select objects and apply them materials independent. A selection window by object, material and selection layer also should be great. And is just an idea but have an optional of an floating window Open GL rendered and have some basic manipulators (move, scale,rotate) to manipulate the scene sure speedup the workflow.
That`s all if you wanna chek some of my work

--->>>
http://www.facebook.com/pages/AZone-Gra ... 7971512840

Re: New Year's open themed still image competition (OPEN)
Posted: Sat Jan 29, 2011 5:56 am
by radiant
Re: New Year's open themed still image competition (OPEN)
Posted: Sat Jan 29, 2011 11:04 am
by Number
radiant wrote:Very late for work here is the pictues i will add the info later
There more but i need to go now
on finale australian open

Re: New Year's open themed still image competition (OPEN)
Posted: Sat Jan 29, 2011 11:04 am
by Number
on finale australian open

Re: New Year's open themed still image competition (OPEN)
Posted: Sat Jan 29, 2011 11:13 am
by Master_Drumster
Hi my name is Jaroslav specially for the contest is designed with such a scene. I do not have a license for Octane, render my friend Elvissuperstar007
Idea, modeling, texturing, my!
Oktane 1.24.2
40 000 samples
pathtracing
samples
camera response ( Kodak Gold 200CD )
Re: New Year's open themed still image competition (OPEN)
Posted: Sat Jan 29, 2011 11:21 am
by m.arc.in
kubo wrote:well, this is my second entry, it is a car, I know, please don't hate me (you know who I mean), but it is NOT about a car. It's about the feeling that rainy days create, at least in me. You can see a whole explanation on the whys and hows here
http://www.refractivesoftware.com/forum ... 025#p45025.
Rendered in pathtracing for 4hr and 4000 samples 1 to 4 and 5 for 6hr and 3600 samples.
No retouching whatsoever, just added the logo and converted to jpg.
Cheers
Nice entry. I like it. It looks like an game intro or something like that.
Pozdrawiam Marcin
Re: New Year's open themed still image competition (OPEN)
Posted: Sat Jan 29, 2011 11:51 am
by kubo
well, I do like mafia and mafia II,

, thanks
Re: New Year's open themed still image competition (OPEN)
Posted: Sat Jan 29, 2011 12:27 pm
by matej
Here's a little something from me again...
* Title: Frowning Buddha (as opposed to smiling Buddha), because the end material for the statue & lighting caused a somewhat displeased expression on his face. Probably because he finished all the peanuts.
* Image-spec: original resolution 2400 : 1440, polycount 567.468
* Render-spec: Octane beta 2.3v5, pathtracing (8 depth), reached 2000 samples / px in 01:52:23 on GTX 460
* Postpro: some denoising, subtle color correction, combination of two differently saturated outputs from Octane
* Motivation: I wanted to create something simple with little objects, and focus more on materials & mood, so I grabbed some stuff that was laying around unfinished. For illumination I wanted to use once again emitters in an enclosed environment.
* Legal: All modeling by me, except the Buddha statue, that I got from an free model site which I don't remember anymore. I had it on the hard disk for some time. So, credit goes to the original author. Textures created by me from images from various free sites, like cgtextures. HDRI for IBL from hdrlabs.com
Re: New Year's open themed still image competition (OPEN)
Posted: Sat Jan 29, 2011 1:11 pm
by kubo
I love those buddha statues, and the image composition is great. Nice job