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Re: January: Octane License Competition

Posted: Fri Feb 05, 2010 10:11 pm
by jenujacob
its sad that i can only play with Octane during the weekends... :( (i work in another city during the weekdays.. gotta pay the bills, dont i? :D)
anyways... back to my wooden man... this time he decided to visit the fields.. :D again.. this is a self portrait of me relaxing and in fulll peace of mind.. knowing that my render worries are all over since Octane!!! :D

oh .. and i didnt crash octane even once this time! :D dont ask me.. how.. it just didnt crash!!!
MaNeQ3 Field.png
MaNeQ3 Field2.png
screenshot4.png
screenshot3.png

Re: January: Octane License Competition

Posted: Fri Feb 05, 2010 10:14 pm
by pedrojafet
Roubal, very good!!!
The apples are real for me...

Re: January: Octane License Competition

Posted: Fri Feb 05, 2010 10:19 pm
by Sam
Aha very nice ROUBAL
I love the last one with the "what are you waiting for" ;)

Good luck everyone :mrgreen:

Re: January: Octane License Competition

Posted: Sat Feb 06, 2010 12:25 am
by ROUBAL
Thanks Sam and Pedrojafet :)

@Sepion : Cute frog !

I was working on a third ambiance on the apples scene with an IBL image reflecting the shape of a window in the apples... But I got a crash while doing an ultimate tweaking on the candlestick material :(

Re: January: Octane License Competition

Posted: Sat Feb 06, 2010 2:44 pm
by EasternMerchant
HI!! I make Monkey museum for Octane! :D

Re: January: Octane License Competition

Posted: Sat Feb 06, 2010 3:13 pm
by pixym
Happy people you are :)
I do not have nvidia card and I have to wait for fermi one out to buy one ;)

Re: January: Octane License Competition

Posted: Sat Feb 06, 2010 8:21 pm
by OC-T
Hello,
a pickup truck in the desert, my second entry. The back ground immage is from me, the model from internet.

Re: January: Octane License Competition

Posted: Sat Feb 06, 2010 8:36 pm
by [gk]
111111

Re: January: Octane License Competition

Posted: Sat Feb 06, 2010 8:39 pm
by livuxman
Hello

My first entry.

I used the linux version 0.8a, and apart from other problems already mentioned, I noticed that the render time indicator fails.
On the first render the time indicated was 11:40 and the actual time has been 18:50.
Also note problems of aliasing in the image.
I have used 3000 samples and would be needed even more.

Edited: Added more renders

Re: January: Octane License Competition

Posted: Sat Feb 06, 2010 9:31 pm
by mlody47
Hey,

...Those images are better when presenting on big black background...

I think this is my last submision till sunday :(

fireflies removed manually :) since the hotpixel only blurs the whole thing. ( it was psychodelic by the way, I thought I will pass out :)

Im attaching all images 50% scale in one composition ( for better viewing ) and each one seperate in 100% scale. ( black border for better viewing too :) )

I got all the screens withs settings & etc. If You want it I'll share it.

Hope You like it.

I've seen so many good entries here :(

Keep up the good work guys :)

All design, modeling, texturing, textures, materials were made from scratch by me - Artur Szymczak aka "mlody47" :).
It took 2 evenings, 1 fight with my fiance and about 100 crashes of octane :) ( crashes i will describe in gallery section tommorow)

Im using SOFTIMAGE XSI and i had problem with exporting tiled textures ( octane doesnt seem to see tiling from xsi.. or Im maybe wrong... .... but .... it still ROX :) )