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Re: Beta 2.2 RC1: Maya plugin testing thread
Posted: Sat Aug 28, 2010 5:03 pm
by Hatak
When i try to export, in octane i have this error, after octane crash. Why ?
thx. Sorry for my english (:

Re: Beta 2.2 RC1: Maya plugin testing thread
Posted: Sun Aug 29, 2010 9:19 am
by bazuka
hm, thats strange dont know what could be the probl
--- people u can dl the updated scripts on the 1st page ---
if u find any bug let me know, so i could fix it
cheers,
Re: Beta 2.2 RC1: Maya plugin testing thread
Posted: Mon Aug 30, 2010 11:09 am
by Hatak
I don`t whar u do, but 2.3a work perfect. thx (:
Re: Beta 2.2 RC1: Maya plugin testing thread
Posted: Wed Sep 01, 2010 11:10 pm
by Phr0stByte
Unfortunately, I don't get all the options I should showing in linux - resizing the window does no good

Re: Beta 2.2 RC1: Maya plugin testing thread
Posted: Thu Sep 02, 2010 4:46 am
by bazuka
i see...
ill install linux here and make corrections

Re: Beta 2.2 RC1: Maya plugin testing thread
Posted: Fri Sep 03, 2010 10:20 am
by sepion
Hi Bazuka,
In reference to a post that I just put by error in max section, I was wondering why the maya plugin has not the "Roll" checkbox ?
My exports don't fit the maya camera because it seem that the Roll is no taken in count.
Will this option will be available? or did I miss something ?
Thanks
Re: Beta 2.2 RC1: Maya plugin testing thread
Posted: Fri Sep 03, 2010 11:40 am
by Phr0stByte
bazuka wrote:i see...
ill install linux here and make corrections

Most appreciated! I am anxious to check it out =)
Re: Beta 2.2 RC1: Maya plugin testing thread
Posted: Sat Sep 04, 2010 5:47 am
by bazuka
@Phr0stByte
my friend can u tell me what maya ver u use, i just test it in 2011 and script was ok, i could see all settings...
@sepion
camera roll, i could check about that

Re: Beta 2.2 RC1: Maya plugin testing thread
Posted: Sat Sep 04, 2010 9:40 am
by cakesson
Has anyone thought of implementing the UI for 2011+ using QT? That way the UI will look and function consistently across all OS'es (mac, Linux & win). I only know how to make use of QT through pyQt, but I can do some looking into this if there was interest. It does cause a split and now you have 2 UI's branches to maintain.

Re: Beta 2.2 RC1: Maya plugin testing thread
Posted: Sat Sep 04, 2010 12:41 pm
by Phr0stByte
bazuka wrote:@Phr0stByte
my friend can u tell me what maya ver u use, i just test it in 2011 and script was ok, i could see all settings...
@sepion
camera roll, i could check about that

I am on Maya 2009 - screen resolution is 1280x1024.