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Re: Version 3.06.2 - Latest stable

Posted: Thu Aug 24, 2017 7:04 pm
by Ron
Great update Ahmet,
Thank you!
Infinite floor works but without displacement. Is that as intended?

Ron

Re: Version 3.06.2 - Latest stable

Posted: Thu Aug 24, 2017 8:02 pm
by aoktar
Ron wrote:Great update Ahmet,
Thank you!
Infinite floor works but without displacement. Is that as intended?

Ron
Propably yes because rendering calculations is not up to plugins. Btw floor mapping is not fully matching c4d's native floor. I'll give some try to improve that.

Re: Version 3.06.2 - Latest stable

Posted: Thu Aug 24, 2017 11:14 pm
by eyeonestudio
Hi Dear...

I know it is a test version now.
I have tested "Instance Color with image" and have not been successful.
Standalone options are different.
Is it still under development?

I could make it with Shader Effector.
Thank you.
instance color_cr.png
instance color_cr.png

Re: Version 3.06.2 - Latest stable

Posted: Thu Aug 24, 2017 11:28 pm
by aoktar
eyeonestudio wrote:Hi Dear...

I know it is a test version now.
I have tested "Instance Color with image" and have not been successful.
Standalone options are different.
Is it still under development?

I could make it with Shader Effector.
Thank you.
The attachment instance color_cr.png is no longer available
The attachment instance color_cr.png is no longer available
It's fully ready to do this with several ways. InstanceColor on image mode that's getting colors from per pixels by matching clone ids.
Here is a sample scene with cloners+scatter+instance ids from object tag.

Re: Version 3.06.2 - Latest stable

Posted: Fri Aug 25, 2017 12:27 am
by eyeonestudio
thank you very much. I'll test it. :D :D

Re: Version 3.06.2 - Latest stable

Posted: Fri Aug 25, 2017 3:07 pm
by Terryvfx
Studio21 wrote:The list of nodes is getting longish

Time to consider a small search function ;)
+100 to this.

Re: Version 3.06.2 - Latest stable

Posted: Fri Aug 25, 2017 3:12 pm
by aoktar
Terryvfx wrote:
Studio21 wrote:The list of nodes is getting longish

Time to consider a small search function ;)
+100 to this.
in node editor?

Re: Version 3.06.2 - Latest stable

Posted: Fri Aug 25, 2017 3:16 pm
by DinoMuhic
Perhaps it would be possible to somehow get the C4D commander (Shift+C) to work inside the Octane Node Graph.

Re: Version 3.06.2 - Latest stable

Posted: Fri Aug 25, 2017 3:17 pm
by Steeviekay
Nice. Tanks for the new test build Ahmet.
But why not directly a new thread? Now everything gets mixed here with the 3.06.02 stable version.

Re: Version 3.06.2 - Latest stable

Posted: Fri Aug 25, 2017 3:23 pm
by aoktar
Steeviekay wrote:Nice. Tanks for the new test build Ahmet.
But why not directly a new thread? Now everything gets mixed here with the 3.06.02 stable version.
Because i have some install issues on my Mac. Decided to put a quick build getting some feedbacks until it's sorted.