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				Re: Version 3.06.2 - Latest stable
				Posted: Thu Aug 24, 2017 7:04 pm
				by Ron
				Great update Ahmet,
Thank you!
Infinite floor works but without displacement. Is that as intended?
Ron
			 
			
					
				Re: Version 3.06.2 - Latest stable
				Posted: Thu Aug 24, 2017 8:02 pm
				by aoktar
				Ron wrote:Great update Ahmet,
Thank you!
Infinite floor works but without displacement. Is that as intended?
Ron
Propably yes because rendering calculations is not up to plugins. Btw floor mapping is not fully matching c4d's native floor. I'll give some try to improve that.
 
			
					
				Re: Version 3.06.2 - Latest stable
				Posted: Thu Aug 24, 2017 11:14 pm
				by eyeonestudio
				Hi Dear...
I know it is a test version now.
I have tested "Instance Color with image" and have not been successful.
Standalone options are different.
Is it still under development?
I could make it with Shader Effector.
Thank you.
 
			
					
				Re: Version 3.06.2 - Latest stable
				Posted: Thu Aug 24, 2017 11:28 pm
				by aoktar
				eyeonestudio wrote:Hi Dear...
I know it is a test version now.
I have tested "Instance Color with image" and have not been successful.
Standalone options are different.
Is it still under development?
I could make it with Shader Effector.
Thank you.
The attachment instance color_cr.png is no longer available
The attachment instance color_cr.png is no longer available
 
It's fully ready to do this with several ways. InstanceColor on image mode that's getting colors from per pixels by matching clone ids. 
Here is a sample scene with cloners+scatter+instance ids from object tag.
 
			
					
				Re: Version 3.06.2 - Latest stable
				Posted: Fri Aug 25, 2017 12:27 am
				by eyeonestudio
				thank you very much. I'll test it.  
 
  
 
			
					
				Re: Version 3.06.2 - Latest stable
				Posted: Fri Aug 25, 2017 3:07 pm
				by Terryvfx
				Studio21 wrote:The list of nodes is getting longish
Time to consider a small search function 
 
 
+100 to this.
 
			
					
				Re: Version 3.06.2 - Latest stable
				Posted: Fri Aug 25, 2017 3:12 pm
				by aoktar
				Terryvfx wrote:Studio21 wrote:The list of nodes is getting longish
Time to consider a small search function 
 
 
+100 to this.
 
in node editor?
 
			
					
				Re: Version 3.06.2 - Latest stable
				Posted: Fri Aug 25, 2017 3:16 pm
				by DinoMuhic
				Perhaps it would be possible to somehow get the C4D commander (Shift+C) to work inside the Octane Node Graph.
			 
			
					
				Re: Version 3.06.2 - Latest stable
				Posted: Fri Aug 25, 2017 3:17 pm
				by Steeviekay
				Nice. Tanks for the new test build Ahmet. 
But why not directly a new thread? Now everything gets mixed here with the 3.06.02 stable version.
			 
			
					
				Re: Version 3.06.2 - Latest stable
				Posted: Fri Aug 25, 2017 3:23 pm
				by aoktar
				Steeviekay wrote:Nice. Tanks for the new test build Ahmet. 
But why not directly a new thread? Now everything gets mixed here with the 3.06.02 stable version.
Because i have some install issues on my Mac. Decided to put a quick build getting some feedbacks until it's sorted.