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Re: OcDS 2.1 PRE RELEASE 5th
Posted: Tue Mar 10, 2015 3:28 am
by kibbycabbit
Uh-oh! OTOY lets that happen? They had 2 years (or more) to hone their software/plug-in. Excusable?
Re: OcDS 2.1 PRE RELEASE 5th
Posted: Tue Mar 10, 2015 3:41 am
by cyprine
daz 4.8 pro is in beta:
http://www.daz3d.com/forums/viewthread/53671/
the main new feature being nvidia Iray
http://www.nvidia.com/object/nvidia-iray.html
now i wonder how it will perform in daz but iray seem good enough to make me regret buying octane's licence.
can anyone with practice on Iray tell us of the pros & cons of Iray vs Octane ?
Re: OcDS 2.1 PRE RELEASE 5th
Posted: Tue Mar 10, 2015 5:46 am
by Liagriest
Holly shit holly shit holly shit. So badass. Bye Bye Otoy.
Re: OcDS 2.1 PRE RELEASE 5th
Posted: Tue Mar 10, 2015 7:56 am
by hamer66
Very interesting development, however i'm not going to jump to quickly. First some impression how the quality and integration of the iray renders etc is

.
I really like octane (especially the DS integration compared to the Poser version (also own the Poser version). I do hope this is a wake up call for OTOY to step up in regard to the DS version and take there customers more serious, instead of only silence. And not that there existing customers made a large investement in to a product that will even get less support than it has now.
In other words OTOY, take up this challange and not dump the DS integration....
Re: OcDS 2.1 PRE RELEASE 5th
Posted: Tue Mar 10, 2015 8:29 am
by ch0pper
don know quality is not bad look this iray
hamer66 wrote:Very interesting development, however i'm not going to jump to quickly. First some impression how the quality and integration of the iray renders etc is

.
I really like octane (especially the DS integration compared to the Poser version (also own the Poser version). I do hope this is a wake up call for OTOY to step up in regard to the DS version and take there customers more serious, instead of only silence. And not that there existing customers made a large investement in to a product that will even get less support than it has now.
In other words OTOY, take up this challange and not dump the DS integration....
Re: OcDS 2.1 PRE RELEASE 5th
Posted: Tue Mar 10, 2015 9:10 am
by kibbycabbit
I'm seeing pro/con between two. But then, they're both beta. We'll see how things unfold once they get out of beta.
So far, I'm enjoying Iray's results. Kinda slow but then it loads the materials correctly.. Maybe that's why it's affecting the render time.
Another one important part I like about Iray, FINALLY spotlights with barn doors so it can be either unbiased or biased.
Re: OcDS 2.1 PRE RELEASE 5th
Posted: Tue Mar 10, 2015 10:51 am
by Hubby72
Definitly some very good news for all OCDS Users.
We need to see how good it as at least but there is now an option and light and the end of this tunnel here.
Re: OcDS 2.1 PRE RELEASE 5th
Posted: Tue Mar 10, 2015 1:17 pm
by larsmidnatt
OMG...i've been experimenting with so much stuff lately that my head is spinning and now we have this development over at Daz...are you serious. UGH...wish I wasn't at work right now!
Re: OcDS 2.1 PRE RELEASE 5th
Posted: Tue Mar 10, 2015 1:28 pm
by Stevenyang0430
kibbycabbit wrote:I'm seeing pro/con between two. But then, they're both beta. We'll see how things unfold once they get out of beta.
So far, I'm enjoying Iray's results. Kinda slow but then it loads the materials correctly.. Maybe that's why it's affecting the render time.
Another one important part I like about Iray, FINALLY spotlights with barn doors so it can be either unbiased or biased.
The way of setting up materials is totally different... *sigh*
Re: OcDS 2.1 PRE RELEASE 5th
Posted: Tue Mar 10, 2015 4:33 pm
by leblancd
Stevenyang0430 wrote:kibbycabbit wrote:I'm seeing pro/con between two. But then, they're both beta. We'll see how things unfold once they get out of beta.
So far, I'm enjoying Iray's results. Kinda slow but then it loads the materials correctly.. Maybe that's why it's affecting the render time.
Another one important part I like about Iray, FINALLY spotlights with barn doors so it can be either unbiased or biased.
The way of setting up materials is totally different... *sigh*
The material setup is different, yes.
Also, my results all look like Octane's "Daylight kernel", in that I can't seem to get any good SSS going.
It could be just me, but everything coming out of iray looks kind of flat.