Re: OctaneRender 3 for Modo [TEST and STABLE]
Posted: Tue Dec 06, 2016 7:42 pm
Thanks for the updates Paul. PLEASE don't stop development on this for modo
The more I use it the more I love it!!

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I am not leaving!What's this? Paul are you leaving the Dev team?
lol no, it was more a "Good job! Carry on, as you are!!" : nothing moreMrFurious wrote:What's this? Paul are you leaving the Dev team?
Thank god!.. damn MildMustard you gave me a scareface_off wrote:I am not leaving!What's this? Paul are you leaving the Dev team?
Paul
This is probably better done outside the plugin. A proficient Modo python coder should be able to easily write a script to scan through all the Octane Emitter nodes and place the owner material in a list in a panel on the screen (my Modo python skills are poor - so probably not the best person to do this). Also, you can attach an Octane Float node to control the light Power) to multiple Octane Overrides (ie. all the light emitter materials in a scene) - so all lights in the scene could be controlled from one property.is there a possibility we could have a kind of light-lister? My reasoning is I am using more than a handful of lights for an interior, I find the current workflow that I cannot change multiple light attributes at the same time.
Unfortunately my Py coding skills are super poorface_off wrote:This is probably better done outside the plugin. A proficient Modo python coder should be able to easily write a script to scan through all the Octane Emitter nodes and place the owner material in a list in a panel on the screen (my Modo python skills are poor - so probably not the best person to do this). Also, you can attach an Octane Float node to control the light Power) to multiple Octane Overrides (ie. all the light emitter materials in a scene) - so all lights in the scene could be controlled from one property.is there a possibility we could have a kind of light-lister? My reasoning is I am using more than a handful of lights for an interior, I find the current workflow that I cannot change multiple light attributes at the same time.
Paul