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Re: Which feature do you need the most?
Posted: Wed Mar 04, 2015 5:28 am
by Garrick
A bridge to zbrush, like they have for keyshot. This would bring a lot of users to octane.
Re: Which feature do you need the most?
Posted: Thu Mar 05, 2015 9:47 am
by Synthercat
Volumetric light
Re: Which feature do you need the most?
Posted: Sun Mar 08, 2015 8:42 am
by HHbomb
@whersmy
"what does lightcache do? is it something like highlight compression?"
From chaosgroup (vray) "...light caching is similar in speed to the photon map and can produce approximations to the global lighting in a scene very quickly. In addition, the light cache can be used successfully for adding GI effects to animations...."
It could certainly help a lot to decrease the noise in interior rendering.
Re: Which feature do you need the most?
Posted: Sun Mar 08, 2015 10:56 am
by PolderAnimation
I realy would love uv baking. For light and also for textures.
Re: Which feature do you need the most?
Posted: Wed Mar 18, 2015 7:41 am
by dionysiusmarquis
The list is all worked through with OR3, right? That's so awesome!
Re: Which feature do you need the most?
Posted: Wed Mar 18, 2015 9:26 am
by rappet
DayDreamer wrote:rappet wrote:Should the poll not be setup again (or start new thread) without the features that in the meanwhile are already integrated?
Cheers,
This is a bright idea.
Still is

Re: Which feature do you need the most?
Posted: Wed Mar 18, 2015 10:31 am
by 3dgeeks
When are the render slave licenses that Otoy said they are working on going to be available. I havent heard anything for a long time and now with Octane 3 coming out we will need to upgrade all our licenses including slaves.
Re: Which feature do you need the most?
Posted: Wed Mar 18, 2015 3:04 pm
by riggles
3dgeeks wrote:When are the render slave licenses that Otoy said they are working on going to be available. I havent heard anything for a long time and now with Octane 3 coming out we will need to upgrade all our licenses including slaves.
I'd like to imagine that by the time Octane 3 is released and available for purchase, the network render licensing will be figured out.
Re: Which feature do you need the most?
Posted: Wed Mar 18, 2015 3:07 pm
by used2bgordy
Hiya,
I'd like a check box in shader that would allow mask per material.
I don't mean per object, I mean per material.
I had something like that in SI until they killed it.
Artur
Re: Which feature do you need the most?
Posted: Wed Mar 18, 2015 3:33 pm
by Goldorak
riggles wrote:3dgeeks wrote:When are the render slave licenses that Otoy said they are working on going to be available. I havent heard anything for a long time and now with Octane 3 coming out we will need to upgrade all our licenses including slaves.
I'd like to imagine that by the time Octane 3 is released and available for purchase, the network render licensing will be figured out.
That is our plan. OpenCL CPU nodes already change things as was mentioned in the GTC talk. We need to see how things work once we get closer to final release or v3.