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Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0
Posted: Wed Apr 21, 2021 8:42 pm
by juanjgon
Also, it seems that this build has problems in LW2018/2019, probably because the new multi-thread scene extraction code doesn't work fine with these LW SDKs. I hope to know more soon ...
Thanks,
-Juanjo
Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0
Posted: Wed Apr 21, 2021 9:08 pm
by juanjgon
juanjgon wrote:Also, it seems that this build has problems in LW2018/2019, probably because the new multi-thread scene extraction code doesn't work fine with these LW SDKs. I hope to know more soon ...
Ok. This problem should be fixed in the next build. Thanks to everyone who has sent me repro scenes
Thanks,
-Juanjo
Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0
Posted: Thu Apr 22, 2021 6:48 pm
by realistic-design
Juanjo,
this multithreading extraction function is a total game-changer, when I updated the plugin, I didn't really pay attention to the changelog and thought my scene had something wrong when I saw it extracted that fast ^^. The speedup is absolutely brutal (5x and more easy) and my system has only 6 cores, can't imagine what it does for people with more beefy CPUs.
Extremely grateful for this awesome development, you are THE MAN!
muchissimas gracias,
Raphael
Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0
Posted: Thu Apr 22, 2021 8:41 pm
by juanjgon
The new build including the latest fixes is available here:
viewtopic.php?f=135&t=77538
Thanks,
-Juanjo