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Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Posted: Mon Feb 22, 2021 4:46 pm
by paride4331
ramone163 wrote:Vol. Spotlight -> crash
Hi ramone163,
this issue has already been solved in the next plugin release.
Regards
Paride

Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Posted: Tue Feb 23, 2021 3:12 pm
by DartFrog
Thanks Paride! Just in case, we've encountered another potential issue. When using AI upscaling, no matter if upscale on completion is checked or unchecked, the beauty pass goes completely blank. I've tested in scenes with both high and low vram usage and it doesn't seem to make a difference.

Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Posted: Tue Feb 23, 2021 4:16 pm
by paride4331
DartFrog wrote:Thanks Paride! Just in case, we've encountered another potential issue. When using AI upscaling, no matter if upscale on completion is checked or unchecked, the beauty pass goes completely blank. I've tested in scenes with both high and low vram usage and it doesn't seem to make a difference.
Hi DartFrog,
I can't replicate your issue, could you share a file issued?
Regards
Paride

Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Posted: Wed Feb 24, 2021 11:53 am
by samsue
once you start using Out-of-Core it becomes a real show

Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Posted: Wed Feb 24, 2021 12:32 pm
by paride4331
samsue wrote:once you start using Out-of-Core it becomes a real show
Hi Samsue,
did you active the out-of-core while the Octane viewport was open or after having the out of memory error message?
Regards
Paride

Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Posted: Wed Feb 24, 2021 2:07 pm
by samsue
I noticed that it is something related to the octane viewport, but it was already activated.

Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Posted: Wed Feb 24, 2021 2:40 pm
by paride4331
samsue wrote:I noticed that it is something related to the octane viewport, but it was already activated.
Hi samsue,
yes, I noticed it too, some issue when the viewport is already activated.
I'm investigating around, in order to replicate the issue.
Regards
Paride

Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Posted: Wed Feb 24, 2021 3:39 pm
by samsue
Complementing;
- Out-of-core
- Octane wieport Active
- Change the Enviroment Map using HDRi and Texture Enviroment
- Load Xref

Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Posted: Sat Feb 27, 2021 4:55 pm
by ramone163
Why animated transform of noise do not update render?
Ver. 10.20 works fine.

Please fix.

Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Posted: Tue Mar 02, 2021 3:27 pm
by paride4331
ramone163 wrote:Why animated transform of noise do not update render?
Ver. 10.20 works fine.

Please fix.
Hi ramone163,
viewtopic.php?f=81&t=77071