Re: OctaneRender® for 3ds max® v2019.1.2 - 8.12
Posted: Sat Nov 09, 2019 1:42 am
Bloom end glare not work
Community Forums for OTOY Customers
https://render.otoy.com/forum/
Yes, developers are finxing all of them, I'm testing the new plugin release.coilbook wrote:paride4331 wrote:Hi coilbook,
around the tests done until now, with my test release, the issues seem fixed.
Regards
Paride
Hi Paride,
Do you mean it will be fixed in a new release?
Also please remind them with mb not working at all using standard camera and phoenix fire particles not rendering
Thanks
Thank you. Please look into the scene I sent as PM for slow eval limes with itoo forestparide4331 wrote:Yes, developers are finxing all of them, I'm testing the new plugin release.coilbook wrote:paride4331 wrote:Hi coilbook,
around the tests done until now, with my test release, the issues seem fixed.
Regards
Paride
Hi Paride,
Do you mean it will be fixed in a new release?
Also please remind them with mb not working at all using standard camera and phoenix fire particles not rendering
Thanks
Regards
Paride