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Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Mon Oct 28, 2019 10:07 pm
by Carlos3D
Hi Juanjo.
One more crash here with my Octane

.
Video link:
https://www.dropbox.com/s/w5dh7z1bfydxo ... t.mp4?dl=0
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Tue Oct 29, 2019 7:02 pm
by juanjgon
Carlos3D wrote:In the Render Target options when I click on the Override tab, my LW crash all the time, it must be a bug.
Yes, it is indeed a bug related to the spectron lights. It will be fixed in the next build.
Thanks for reporting it!
-Juanjo
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Wed Oct 30, 2019 10:17 am
by juanjgon
This crash has also been fixed for the next build.
Thanks,
-Juanjo
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Fri Nov 01, 2019 7:45 am
by Carlos3D
juanjgon wrote:Carlos3D wrote:In the Render Target options when I click on the Override tab, my LW crash all the time, it must be a bug.
Yes, it is indeed a bug related to the spectron lights. It will be fixed in the next build.
Thanks for reporting it!
-Juanjo
Pretty cool
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Sat Nov 02, 2019 8:42 pm
by Carlos3D
Hi Juanjo.
I believe Juanjo has a very tight schedule.
But I have two special favors.
1- Make materials and texture appear in OpenGL.
2- Add Universal Material to Material Converter
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Tue Nov 05, 2019 10:40 am
by Carlos3D
Hi Juanjo.
I´m rendering with render passes on
And when my render frame finish I can´t see my buffers in Render status windows anymore.
Can´t you tal me what I´m doing wrong?
Thanks alot
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Tue Nov 05, 2019 5:51 pm
by juanjgon
Carlos3D wrote:Hi Juanjo.
I´m rendering with render passes on
And when my render frame finish I can´t see my buffers in Render status windows anymore.
Can´t you tal me what I´m doing wrong?
Thanks alot
Are you talking about the LightWave image viewer? In this case, I'm afraid that the render passes preview is not supported on it. The passes only can be previewed in the IPR window or exported to file.
Thanks,
-Juanjo
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Tue Nov 05, 2019 10:07 pm
by Carlos3D
juanjgon wrote:Carlos3D wrote:Hi Juanjo.
I´m rendering with render passes on
And when my render frame finish I can´t see my buffers in Render status windows anymore.
Can´t you tal me what I´m doing wrong?
Thanks alot
Are you talking about the LightWave image viewer? In this case, I'm afraid that the render passes preview is not supported on it. The passes only can be previewed in the IPR window or exported to file.
Thanks,
-Juanjo
Okay Juanjo.
Thank you so much, now I know.
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Tue Nov 05, 2019 10:14 pm
by Carlos3D
I remember seeing somewhere a video that seemed to be from Juanjo about Render Layers.
I don't remember well, but if Juanjo knows this video please.
Send me the link.
I'm having some difficulty using render layers.
Thanks
Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
Posted: Wed Nov 06, 2019 7:39 am
by gristle
Is there a bug with using displacement and bump/colour texture with a different UV set for each?
My bump and colour map as intended until I connect the displacement. Then the bump and colour are mapped using the displacement UV set.
Edit.
Ok, so the displacement has to be set 1 and bump etc set 2. Mine are the inverse.