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Re: WakYak - Architectural visualization animation

Posted: Tue Jun 28, 2011 3:59 pm
by andrian
Very nice. I didn't expect the cubes :D
Some shots are a bit torn, did you apply any motion blur in post?

Re: WakYak - Architectural visualization animation

Posted: Tue Jun 28, 2011 4:37 pm
by tuts3d
Thumbs up!

Re: WakYak - Architectural visualization animation

Posted: Wed Jun 29, 2011 3:19 am
by bitoffish
wakyak wrote:
Lutze - I agree about the camera shake, in a lot of ways this was an experiment in how far I could push "imperfections" i.e. camera shake, color toning, bloom and so on. Probably took it a bit too far, but I think it works well in the more chaotic scenes.
I think the camera shake looks a bit too forced in the first thirty seconds, but feels more natural as the piece progresses. It's definitely the right choice for this. Nothing convinces our brain that CG animation is real like realistic handheld camera motions - especially in compositing.