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Re: C4D Octane R20 support
Posted: Wed Sep 12, 2018 9:18 am
by VVG
aoktar wrote:Studio21 wrote:I can confirm that multi instances only shows up as a single clone
Best,
Guy
Not surprising. I haven't yet worked on new features of R20.
why not based OctaneRenderâ„¢ 4 RC 3 sdk?
or
V4RC2-R2 = RC3 sdk?
Re: C4D Octane R20 support
Posted: Wed Sep 12, 2018 9:32 am
by aoktar
VVG wrote:aoktar wrote:Studio21 wrote:I can confirm that multi instances only shows up as a single clone
Best,
Guy
Not surprising. I haven't yet worked on new features of R20.
why not based OctaneRenderâ„¢ 4 RC 3 sdk?
or
V4RC2-R2 = RC3 sdk?
Because It has several problems. I'm stick to what's less problematic for us!
Re: C4D Octane R20 support
Posted: Wed Sep 12, 2018 10:12 am
by m2001
V4 - RC2-R2-test1
#3 node material (convert) does not work
for me this is ok

Also c4d pro-render does not work correct with the new node materials, but for octane it is a different behavior than the simple material.
Re: C4D Octane R20 support
Posted: Wed Sep 12, 2018 10:19 am
by VVG
m2001 wrote:V4 - RC2-R2-test1
#3 node material (convert) does not work
for me this is ok

Also c4d pro-render does not work correct with the new node materials, but for octane it is a different behavior than the simple material.
viewtopic.php?p=345706#p345706
Re: C4D Octane R20 support
Posted: Wed Sep 12, 2018 10:23 am
by VVG
aoktar wrote:
Because It has several problems. I'm stick to what's less problematic for us!
ok. well understood

Re: C4D Octane R20 support
Posted: Wed Sep 12, 2018 11:00 am
by aoktar
m2001 wrote:V4 - RC2-R2-test1
#3 node material (convert) does not work
for me this is ok

Also c4d pro-render does not work correct with the new node materials, but for octane it is a different behavior than the simple material.
Note that:
I haven't added any extra support for R20(R20 materials/voxels/multi-instance/etc...) to this build. I spent weeks to just make the code conversion for R20, It was quitely painful for me. Please don't expect extended support for R20 features that before I write in notes.
Re: C4D Octane R20 support
Posted: Wed Sep 12, 2018 11:35 am
by m2001
aoktar wrote:
Note that:
I haven't added any extra support for R20(R20 materials/voxels/multi-instance/etc...) to this build. I spent weeks to just make the code conversion for R20, It was quitely painful for me. Please don't expect extended support for R20 features that before I write in notes.
ok. I hold back patiently
Re: C4D Octane R20 support
Posted: Thu Sep 13, 2018 4:29 pm
by zoppo
pxlntwrk wrote:
excuse me for the question, but what does Regular or Studio mean?
I guess it is a typo and should be Subscription instead of Studio.
Volumemesher works great, the red sliders don't bother me that much because I always use the HSV model.
Re: C4D Octane R20 support
Posted: Fri Sep 14, 2018 1:15 pm
by Frez121212
For anyone who is confused about how to install this experimental build for R20 on windows:
Go to C:\Program Files\MAXON\Cinema 4D R20
there is a folder called sdk.zip, extract it. You will find a plugin folder, paste the octane folder there (with all its content)
Re: C4D Octane R20 support
Posted: Fri Sep 14, 2018 2:05 pm
by robotnik
m2001 wrote:V4 - RC2-R2-test1
#3 node material (convert) does not work
for me this is ok

Also c4d pro-render does not work correct with the new node materials, but for octane it is a different behavior than the simple material.
it's on the maxon site that prorender doesn't support node based material
