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Re: OctaneRender® for 3ds max® v3.08 - 5.07
Posted: Thu May 03, 2018 1:03 am
by coilbook
darkline wrote:coilbook wrote:darkline wrote:still producing render glitches with phoenix (Max 2014) demo version of Phoenix FD 3.03
Try to set backup intervals to 0. Seems like this glitch happens every 15th frame. Maybe it will fix it. I have the same problem with wetmaps when octane will render wetmaps to whatever backup interval is set to freezing the renderer. Hopefully otoy will fix these 2 bugs.
Here is my bug post with wetmaps
viewtopic.php?f=81&t=64967
Coilbook, I love you.

Ive literally spent the whole day, simulating, rendering, re-simulating, rendering, installing different versions of octane, upgrading GPU drivers, installing security updates to let even newer versions of octane install, and installing different versions of Phoenix - none of it helped and it all came down to this little bug! Thank you!!!
I can now actually get on with using this properly tomorrow
Really helpful!
Also please fix this devs!
You are very welcome!
Re: OctaneRender® for 3ds max® v3.08 - 5.07
Posted: Fri May 04, 2018 11:39 am
by darkline
Im getting all sorts of problems now. Ive made a few changes such as installing latest octance needed lates nvidia drivers, plus the windows security update and I'm getting very unstable performace :
"Render failure in viewport rendering : Gpu Failure. check log for error detail"
I'm getting images when it does open like the attached below.
Also when it does work Im getting no volume now for my phoenix smoke.
Can you recommend a combination of gpu drivers and octane version that will render smoke stably please?
Re: OctaneRender® for 3ds max® v3.08 - 5.07
Posted: Fri May 04, 2018 12:31 pm
by paride4331
darkline wrote:Im getting all sorts of problems now. Ive made a few changes such as installing latest octance needed lates nvidia drivers, plus the windows security update and I'm getting very unstable performace :
"Render failure in viewport rendering : Gpu Failure. check log for error detail"
I'm getting images when it does open like the attached below.
Also when it does work Im getting no volume now for my phoenix smoke.
Can you recommend a combination of gpu drivers and octane version that will render smoke stably please?
Try uninstalling your Nvidia drivers using DDU Uninstaller
http://www.guru3d.com/files-details/dis ... nload.html
Install Nvidia drivers 388.13.
Regards
Paride
Re: OctaneRender® for 3ds max® v3.08 - 5.07
Posted: Fri May 04, 2018 12:42 pm
by darkline
thanks paride
and what's the last stable version of octane I can use to render pheonix 3.1 smoke? I'm finding octane 3.08 slower than 3.07 for rendering. I was using 3.06-4.41 and this was rendering smoke faster (although that was from an older phoenix version too)
Re: OctaneRender® for 3ds max® v3.08 - 5.07
Posted: Fri May 04, 2018 5:55 pm
by darkline
that unfortunately didnt work Paride,
I have restored now from a backup i made last week.
Phoenix 3.1 doesnt show volumes with my current octane version (3.06 -4.41) - what's the next version up I can install where it will work? Don't want to go to the latest version because I've done it twice now and something is causing my computer to go wonky (either the Nvidia drivers, octane version or the windows security update)
thanks for any help
Re: OctaneRender® for 3ds max® v3.08 - 5.07
Posted: Fri May 04, 2018 6:26 pm
by coilbook
darkline wrote:that unfortunately didnt work Paride,
I have restored now from a backup i made last week.
Phoenix 3.1 doesnt show volumes with my current octane version (3.06 -4.41) - what's the next version up I can install where it will work? Don't want to go to the latest version because I've done it twice now and something is causing my computer to go wonky (either the Nvidia drivers, octane version or the windows security update)
thanks for any help
Hi Darkline,
you are going through exactly what I went through
The most recent Phoenix is 3.04.02 (from chaos nightlies) that worked with 3.06 4.41 for me. Hopefully it will help you
Re: OctaneRender® for 3ds max® v3.08 - 5.07
Posted: Sat May 05, 2018 4:58 pm
by coilbook
Hi this was requested many times. Anyway to have dirt texture locked to one object so outside mesh will not trigger dirt to show up on the object. On the picture dirt shows up where water touches the sub. So dirt is unusable now. Thanks
Re: OctaneRender® for 3ds max® v3.08 - 5.07
Posted: Mon May 07, 2018 9:59 am
by Goldisart
GPU-z writes that all graphics cards are involved and Windows Manager shows nonsense
Re: OctaneRender® for 3ds max® v3.08 - 5.07
Posted: Mon May 07, 2018 10:50 am
by paride4331
darkline wrote:Im getting all sorts of problems now. Ive made a few changes such as installing latest octance needed lates nvidia drivers, plus the windows security update and I'm getting very unstable performace :
"Render failure in viewport rendering : Gpu Failure. check log for error detail"
I'm getting images when it does open like the attached below.
Also when it does work Im getting no volume now for my phoenix smoke.
Can you recommend a combination of gpu drivers and octane version that will render smoke stably please?
@darkline,
why are you posting 3.08 5.02 RC2 issue in 3.08 stable?
That issue was fixed (black render region)
install 3.08 stable please.
https://render.otoy.com/customerdownloa ... -_5.07.exe
Regards
Paride
Re: OctaneRender® for 3ds max® v3.08 - 5.07
Posted: Mon May 07, 2018 11:02 am
by paride4331
Goldisart wrote:GPU-z writes that all graphics cards are involved and Windows Manager shows nonsense
Hi Goldisart
GPU-z doesn't lie,
Regards
Paride