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Re: Version 3.06
Posted: Wed Apr 19, 2017 1:57 pm
by PiotrAdamczyk
Cinema r18 octane 3.06 test4
full_ao take has a "AO" render setting which has "override kernel setting" enabled.
the next take, named veins_glass has its own render setting without "override kernel", but it still takes the "override kernel" from the full_ao take.
Other than that it runs smooth, thanks!
Re: Version 3.06
Posted: Wed Apr 19, 2017 1:59 pm
by mr_seq
No crashes here so far! Great work once again aoktar!
works fine on R17 and R18
Re: Version 3.06
Posted: Thu Apr 20, 2017 4:26 am
by nycjunglist
I've been using 3.06 Test4 in production for about 2-3 weeks now, and it's been pretty solid. I needed the motion blur support for Realflow fluids, so thank you for that, aoktar. Two things:
1) It seems that with the Folders option enabled in the Render Passes settings, if you use a token as a directory name, an extra folder with the token name will be created. Everything seems to save as normal in the proper directory though.
2) Is there support for Realflow wetmaps? If so, how can they be used?
Re: Version 3.06
Posted: Thu Apr 20, 2017 8:14 am
by mr_seq
I really love that Resolution scale option in the LV. Any chance that could be changed into a slider?
Thanks!
Re: Version 3.06
Posted: Thu Apr 20, 2017 9:46 am
by GIOLETS
Here also seems very stable.
In particular on big scenes, that at the moment not render with 3.05 and 3.06 TESTxx, finally works!
Great job.
Also seems to work very very well the "Texture Caching" option, I'm testing on our big scenes.
I'll keep you informed.
Thanks and many compiments for the update.
Re: Version 3.06
Posted: Thu Apr 20, 2017 9:51 am
by Tejaycheung
is there any chance to let lv scaled picture to save as unscaled size while doing file > save as..
many thanks.
Re: Version 3.06
Posted: Thu Apr 20, 2017 3:53 pm
by Domenicozzo
Hi Ahmet, thank you for this release. It's working great for me except for this weird thing about the triplanar node: when I try to apply the triplanar node to a slot already "occupied" (by an image texture or rgb node for example), Cinema freezes. Tried in different scenarios with different materials and it always happens. Is that happening just to me?
Domenico
Re: Version 3.06
Posted: Thu Apr 20, 2017 4:32 pm
by cirasa
I've an issue with C4D Plugin version 3.06.
On my notebook Asus N551j (Win 8.1) with GTX860M, i work with Octane plugin version 3.05.3 and everything run properly. (the geforce driver in use is: 359.12)
Today i tried the new plugin version 3.06 and Octane can't find any GPU available.
Have anyone encountered the same problem?
thanks in advance for any suggestion
Re: Version 3.06
Posted: Thu Apr 20, 2017 5:12 pm
by SVITAdmin
cirasa wrote:I've an issue with C4D Plugin version 3.06.
On my notebook Asus N551j (Win 8.1) with GTX860M, i work with Octane plugin version 3.05.3 and everything run properly. (the geforce driver in use is: 359.12)
Today i tried the new plugin version 3.06 and Octane can't find any GPU available.
Have anyone encountered the same problem?
thanks in advance for any suggestion
You are running the latest CUDA driver as well?
Re: Version 3.06
Posted: Thu Apr 20, 2017 5:55 pm
by aoktar
Tejaycheung wrote:is there any chance to let lv scaled picture to save as unscaled size while doing file > save as..
many thanks.
Not possible because it's changin render output size.