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Re: No displacement in render

Posted: Thu Nov 17, 2016 2:52 pm
by aoktar
sguitton wrote:Same issue :
No Alpha (bitmap /psd Layer Alpha) in final render (works well in live viewer)…
Why such difference between live viewer and Final render ?

That makes me mad ! :x
Capture d’écran 2016-11-16 à 12.30.24.png
Updated to R18 (OSX), same issue that R17.
(… no scaled model)
Using a BITMAP is not correct way for our workflow. Why we have an IMAGETEXTURE have you ever thought? It's for consistency of native image type in octane. When you don't use that you're forcing the plugin to make estimations for you.

Re: No displacement in render

Posted: Thu Nov 17, 2016 3:38 pm
by sguitton
ok, I'll give a try.
Bitmap is extremely useful to use only 1 psd file with multiple layers to set alpha, colors, normals etc

Btw, as it works in LV, why shouldn't it work in PV…

Re: No displacement in render

Posted: Thu Nov 17, 2016 4:07 pm
by aoktar
sguitton wrote:ok, I'll give a try.
Bitmap is extremely useful to use only 1 psd file with multiple layers to set alpha, colors, normals etc

Btw, as it works in LV, why shouldn't it work in PV…
When you use subset in PSD, plugin interfere the transfers. Extract and render layer and pass as a memory buffer. This is the difference. Don't know why it doesn't work on PV but LV. Need to dig in a free time.

Re: No displacement in render

Posted: Wed Nov 23, 2016 4:52 am
by SLIMESUNDAY
Im having the same issue. Works perfectly fine in LV but when rendering to PV, displacement isnt working. Any updates?

Re: No displacement in render

Posted: Fri Nov 25, 2016 12:46 am
by aoktar
SLIMESUNDAY wrote:Im having the same issue. Works perfectly fine in LV but when rendering to PV, displacement isnt working. Any updates?
Did you read posts in this topic?

Re: No displacement in render

Posted: Sat Nov 26, 2016 12:53 am
by SLIMESUNDAY
Yes, I tried all the suggestions and still getting the same result. When I send the scene to the standalone, the issue is resolved.