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Re: Resident Evil VII: Photogrammerty @CEDEC 2016

Posted: Mon Sep 12, 2016 8:19 am
by Erick
Wow, that's really amazing.

That's really fascinating.
There're several skin materials "out there", which are made of multiple "Mix Material" nodes after "Mix Material" nodes, loaded with all kind of stuff.
And now seeing this in comparison, with just a simple mix of "Diffuse" and "Glossy" ... just wow!

I want that :D :lol: :P

Re: Resident Evil VII: Photogrammerty @CEDEC 2016

Posted: Tue Sep 13, 2016 11:00 pm
by Sorel
Rikk The Gaijin wrote:
Sorel wrote:I just want to be sure...this is a specular/glossy mix?
Diffuse/Glossy mix.
You sir are a wizard cause I can't seem to get that kind of look with diffuse/glossy. Thank you for providing the general info though. Your work is always spectacular to look at. :D

Re: Resident Evil VII: Photogrammerty @CEDEC 2016

Posted: Wed Sep 14, 2016 9:55 am
by Rikk The Gaijin
Sorel wrote: You sir are a wizard cause I can't seem to get that kind of look with diffuse/glossy. Thank you for providing the general info though. Your work is always spectacular to look at. :D
You also need the right textures, albedo, glossy, and normal. Without those the shader won't work.