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Re: displacement map causes black pixels in passes?

Posted: Thu Sep 08, 2016 2:22 am
by mojave
Hi guys,

There was a bug in the displacement triangle intersection code causing this issue that I just fixed.

The issue gets more obvious the more samples are rendered, so you may want to lower the number of samples of your info passes to circumvent it until a new version is released with the fix.

Thank you for the report and apologies for the inconvenience.