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Re: Champagne! a quick caustic test
Posted: Mon Jul 11, 2016 2:18 pm
by nuno1980
shine71 wrote:Thanks for your suggestions. I will take a look to topic you linked.
Regarding low polys, do you mean in glasses? Specular material already has smooth activated, maybe is a geometry issue. I will see that as well.
See you!
Yes, I mean in glasses.

but... try (much) higher subdiv/turbosmooth for
big metal mug (look ices).
If you're "test" then should enter to
Works in Progress (eg: your thread's name) and you can new thread.
NOTE: Sorry for bad english.

Re: Champagne! a quick caustic test
Posted: Mon Jul 11, 2016 5:36 pm
by shine71
No worries about your English, mine is worse.
I understand what you mean, but this was a test, since I started to use this engine lastly and I'm trying to learn as possible, though image that I uploaded was final result about this one.
For sure I'll try what you linked, maybe in a new one. Actually (when I'll have free time) I would build an exterior to study that.
Thanks again.