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Re: 3.14 version interactivity very slow!
Posted: Tue Jun 14, 2016 1:30 am
by DonFarese
JimStar wrote:DonFarese
I've made a workaround eliminating this slowdown
in THIS VERSION.
Must be OK, but let me know if you'll get same crashes again when switching FP objects during Octane interactive rendering... It works absolutely OK for me with your test-scene.
Great! Thanks JimStar, can't wait to try it.
Re: 3.14 version interactivity very slow!
Posted: Tue Jun 14, 2016 1:48 am
by JimStar
Ops, I see one strange problem with new 3.01.1 SDK right now... I've suspended so far this new release, will let you know when resolved...
Re: 3.14 version interactivity very slow!
Posted: Tue Jun 14, 2016 2:03 am
by JimStar
Yep, there is a bug in a new 3.01.1 SDK, I'll release a new version soon linked with a new SDK and this FP-fix implemented... Will post a link here after it's done. Sorry for that.
Re: 3.14 version interactivity very slow!
Posted: Tue Jun 14, 2016 2:07 am
by DonFarese
JimStar wrote:Yep, there is a bug in a new 3.01.1 SDK, I'll release a new version soon linked with a new SDK and this FP-fix implemented... Will post a link here after it's done. Sorry for that.
lol, no problem, was just about to install
Re: 3.14 version interactivity very slow!
Posted: Tue Jun 14, 2016 4:56 am
by JimStar
DonFarese
See PM..;)
Re: 3.14 version interactivity very slow!
Posted: Wed Jun 15, 2016 11:31 am
by ThaRaven
any news on a release?