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Re: Fushimi Inari forest - Metaverse entry
Posted: Sun Jul 26, 2015 3:43 am
by Phil_RA
Amazing, especially impressed with the ground!
Re: Fushimi Inari forest - Metaverse entry
Posted: Mon Jul 27, 2015 1:14 pm
by Alyosha
This is just insane. My hat is off to you, sir.
Re: Fushimi Inari forest - Metaverse entry
Posted: Mon Jul 27, 2015 2:52 pm
by momade
WOW! this is tuely tramendous! congratulations!
i was wondering how you handled bloom and glare. i also wanted to add that to my VR renders, but it did not work with the tiling of the cubemap format.
br.
mo
Re: Fushimi Inari forest - Metaverse entry
Posted: Tue Jul 28, 2015 12:22 am
by Rikk The Gaijin
momade wrote:
i was wondering how you handled bloom and glare. i also wanted to add that to my VR renders, but it did not work with the tiling of the cubemap format.
I did my post effects in Photoshop, tile-by-tile. At the moment Octane posts do not take in consideration the cubemap format.
Re: Fushimi Inari forest - Metaverse entry
Posted: Tue Jul 28, 2015 7:47 am
by Seekerfinder
Very inspirational, Rikk!! Thanks for sharing.
It would be great to see more shots since you did all that work! Even night shots. So much potential here. In fact, I think it would be an excellent set for an animation short. Now I wonder who could do realistic character modelling for that... Oh, it's you!
Keep it up!
Seeker
Re: Fushimi Inari forest - Metaverse entry
Posted: Tue Jul 28, 2015 2:14 pm
by Bendbox
I love everything you post, and get a lot of inspiration out of your work . . . but this one takes the cake man . . . I'm speechless. This really is a masterpiece. Thank you for making a behind the scenes look.
Re: Fushimi Inari forest - Metaverse entry
Posted: Tue Jul 28, 2015 2:53 pm
by p3taoctane
Re: Fushimi Inari forest - Metaverse entry
Posted: Wed Jul 29, 2015 9:23 pm
by Lewis
Naah you are just posting photos to tease us

.
You need to use PMC and 256000 samples if you want us to believe you it is octane and realistic

.
J/K it is fantastic work, well done.
Re: Fushimi Inari forest - Metaverse entry
Posted: Thu Jul 30, 2015 12:51 am
by Rikk The Gaijin
Lewis wrote:
You need to use PMC and 256000 samples if you want us to believe you it is octane and realistic

.
I see you are a fan of
nuno1980 
Re: Fushimi Inari forest - Metaverse entry
Posted: Wed Aug 05, 2015 5:21 pm
by Olitech
Holy crap Rick,
This is just GORGEOUS.
I'm in awe of the awesome work that went into this! Kudos!
And also a little relieved that photogrammetry was used for the base...and not all hand-modeled/textured.
Was THIS close to changing careers... ;^]
Best,
O