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Re: OctaneRender™ 2.2 for LightWave™ - Daily builds
Posted: Mon Aug 17, 2015 8:43 am
by juanjgon
MrFurious wrote:Hi Juango I'm having some trouble with the latest release.. when doing an F9 render. LW render window freezes up when the render is finished, or if I hit Abort, or Abort and Continue.
I noticed this marked as a bug fix "- Better handle of the rendering abort events to try to minimize the plugin freezes." seems to have the opposite effect on my system.
Weird issue. This is a problem that I have found while working with the Octane 2.24 API, that should be fixed with some minor changes that I have made in the plugin. I will make some new tests again.
Are you working with Windows 10?
-Juanjo
Re: OctaneRender™ 2.2 for LightWave™ - Daily builds
Posted: Mon Aug 17, 2015 9:55 am
by juanjgon
MrFurious wrote:Hi Juango I'm having some trouble with the latest release.. when doing an F9 render. LW render window freezes up when the render is finished, or if I hit Abort, or Abort and Continue..
uhmmm, I think that I can reproduce this problem again in my laptop. Perhaps it is a problem of Octane 2.24. I am going to work on it ... thanks for reporting.
-Juanjo
Re: OctaneRender™ 2.2 for LightWave™ - Daily builds
Posted: Mon Aug 17, 2015 1:06 pm
by MrFurious
juanjgon wrote:MrFurious wrote:Hi Juango I'm having some trouble with the latest release.. when doing an F9 render. LW render window freezes up when the render is finished, or if I hit Abort, or Abort and Continue.
I noticed this marked as a bug fix "- Better handle of the rendering abort events to try to minimize the plugin freezes." seems to have the opposite effect on my system.
Weird issue. This is a problem that I have found while working with the Octane 2.24 API, that should be fixed with some minor changes that I have made in the plugin. I will make some new tests again.
Are you working with Windows 10?
-Juanjo
Thanks Juanjo- I'm on Windows 7, LW 2015.1
Testing further myself I noticed I can sometimes use Abort & Continue and it doesn't freeze, it's hit and miss. But always seems to freeze if I let the render finish by itself.
Re: OctaneRender™ 2.2 for LightWave™ - Daily builds
Posted: Mon Aug 17, 2015 1:56 pm
by hdace
juanjgon wrote:Yes, if you want to fix a procedural texture to the mesh geometry you need an UV map in the vertices to have a reference for the procedural projection. If you object doesn't have a valid UV map you can use the "UVMAP Node" tool to build an UV map for the object at render time.
https://docs.otoy.com/Lightwave3D/?page_id=131
-Juanjo
Understood, thanks.
Re: OctaneRender™ 2.2 for LightWave™ - Daily builds
Posted: Mon Aug 17, 2015 5:04 pm
by juanjgon
MrFurious wrote:
Thanks Juanjo- I'm on Windows 7, LW 2015.1
Testing further myself I noticed I can sometimes use Abort & Continue and it doesn't freeze, it's hit and miss. But always seems to freeze if I let the render finish by itself.
Can you please test the attached plugin build? You only need to replace the plugin .p file (it is for LW 2015.x x64) ... It should show version 2.24.0.1. Please, let me know if it works fine now.
I have found a problem in the preview window handle functions that could be the origin of the layout freezes.
-Juanjo
Re: OctaneRender™ 2.2 for LightWave™ - Daily builds
Posted: Mon Aug 17, 2015 5:17 pm
by atnreg
juanjgon wrote:MrFurious wrote:
Thanks Juanjo- I'm on Windows 7, LW 2015.1
Testing further myself I noticed I can sometimes use Abort & Continue and it doesn't freeze, it's hit and miss. But always seems to freeze if I let the render finish by itself.
Can you please test the attached plugin build? You only need to replace the plugin .p file (it is for LW 2015.x x64) ... It should show version 2.24.0.1. Please, let me know if it works fine now.
I have found a problem in the preview window handle functions that could be the origin of the layout freezes.
-Juanjo
I tested the earlier version 2.24.0 and it freezed after F9 render was complete. Then I installed this version and now it works fine
Thank you!
Antti
Re: OctaneRender™ 2.2 for LightWave™ - Daily builds
Posted: Mon Aug 17, 2015 5:36 pm
by juanjgon
atnreg wrote:I tested the earlier version 2.24.0 and it freezed after F9 render was complete. Then I installed this version and now it works fine

Thanks. If it works fine also for MrFurious I will update the daily build with this fix.
-Juanjo
Re: OctaneRender™ 2.2 for LightWave™ - Daily builds
Posted: Mon Aug 17, 2015 9:11 pm
by Humpti
Just a quick info from me, that on a Mac I have no freeze. I'd like to quickly switch to my windows partition and test there, but unfortunately the license is very restrictive and painful. Deactivating, waiting an hour, Activating , brrrr, wish otoy would handle this like most other companies do (ZBrush, Lightwave, etc..) do. This would be much more user-friendly, and allow users to switch without fuss.
Re: OctaneRender™ 2.2 for LightWave™ - Daily builds
Posted: Wed Aug 19, 2015 1:48 am
by MrFurious
[quote=If it works fine also for MrFurious I will update the daily build with this fix.
-Juanjo[/quote]
All good Juanjo.. works fine now

Re: OctaneRender™ 2.2 for LightWave™ - Daily builds
Posted: Wed Aug 19, 2015 9:41 am
by juanjgon
Thanks. The Windows daily builds have been updated to the 2.24.0.1 version, with the fix to the Layout freeze problem.
-Juanjo