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Re: Spyrogif
Posted: Fri Aug 14, 2015 1:36 am
by Flope
Amazing!
Re: Spyrogif
Posted: Sat Aug 22, 2015 12:04 pm
by blobbybarack
Re: Spyrogif
Posted: Fri Sep 04, 2015 12:12 pm
by blobbybarack
Re: Spyrogif
Posted: Fri Sep 04, 2015 12:52 pm
by tchoa
Great!
Nice 'small' pieces of art.
Keep up he fine work!
Re: Spyrogif
Posted: Sat Sep 05, 2015 5:22 pm
by blobbybarack
Re: Spyrogif
Posted: Wed Sep 09, 2015 12:13 am
by Phil_RA
Great stuff, I don't have the patience to make animations, but now I think I have to!
Re: Spyrogif
Posted: Wed Sep 09, 2015 5:05 pm
by fatrobotsneedlove
very cool!
a little off topic, but how did you loop those tree animations?
Re: Spyrogif
Posted: Thu Sep 10, 2015 11:10 pm
by blobbybarack
how did you loop those tree animations
modeling>simulate the three >blend shape the cached animation with the same animation with a time offset.
example :
with 200 frames simulated
for 99 looped frames
start the first blendshape input at frame 100
start the second blendshape input at frame 50
blend shape at time 0 to 50 : full input 1
Blend input 2 from time 50 to 100
Looped.
Works great with smoke, fire, clouds, tree...
Re: Spyrogif
Posted: Fri Sep 11, 2015 1:04 pm
by vudumotion
Awesomeness!
Re: Spyrogif
Posted: Fri Sep 11, 2015 5:57 pm
by fatrobotsneedlove
@bobbybarack very clever, thank you!