Re: OcDS 2.1 PRE RELEASE 4th
Posted: Fri Nov 21, 2014 1:20 am
i tried loading a few scenes and the props were all in the wrong place. using the reload feature or the final render button crashed the program.
emitters are still really sketchy too. Since I can't use 1.0 right now I'm going to keep experimenting but I'm guessing you know all this stuff. (you make an emitter, it doesn't how up in the emitters area, they seem to duplicate themselves etc. You save, close and relaunch daz and the program crashes on loading the scene. When it does successfully load you have duplicated emitters.)
hmm selecting surfaces and dragging them to materials is still unreliable. You will select one surface of an object and drag and it will appear that you only have that surface, but when you get close to the material you want to use all of the surfaces for that object will be selected, so you have to start over and retry. And now it seems it is actually impossible to drag surfaces from two different objects and assign them to a material
its not just emitters that duplicate randomly, other materials have the same problem.
i dunno how to focus the camera anymore. I see there are lots of options in the camera parameters but in the past I would just make sure the camera was active and then left click the octane viewpoint to focus on a target. I guess this doesn't work anymore? The camera focus options in the plugin viewport are greyed/yellowed out so i can't change the settings there. Even when i change the parameters in the options to manual focus the left clicking doesnt work.
closing daz studio after using the plugin still results in a ds crash report much of the time.
emitters are still really sketchy too. Since I can't use 1.0 right now I'm going to keep experimenting but I'm guessing you know all this stuff. (you make an emitter, it doesn't how up in the emitters area, they seem to duplicate themselves etc. You save, close and relaunch daz and the program crashes on loading the scene. When it does successfully load you have duplicated emitters.)
hmm selecting surfaces and dragging them to materials is still unreliable. You will select one surface of an object and drag and it will appear that you only have that surface, but when you get close to the material you want to use all of the surfaces for that object will be selected, so you have to start over and retry. And now it seems it is actually impossible to drag surfaces from two different objects and assign them to a material

its not just emitters that duplicate randomly, other materials have the same problem.
i dunno how to focus the camera anymore. I see there are lots of options in the camera parameters but in the past I would just make sure the camera was active and then left click the octane viewpoint to focus on a target. I guess this doesn't work anymore? The camera focus options in the plugin viewport are greyed/yellowed out so i can't change the settings there. Even when i change the parameters in the options to manual focus the left clicking doesnt work.
closing daz studio after using the plugin still results in a ds crash report much of the time.