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Re: Support for Mograph Shaders

Posted: Mon Apr 20, 2015 12:43 am
by JessicaVines
Ahmet,

How difficult would it be to implement shader vertex maps? Perhaps even as a texture prebake ala 4D noises workaround? Not as nice as procedural shading but would allow for all sorts of FX work in Octane.

Many thanks for your hard work!