Re: Some snow shader tests
Posted: Sat Sep 20, 2014 7:45 pm
Amazing work! I think it would be a great edition to the livedb. 

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I know it's nearly one year old. If you use Daylight environment, the shadow will appear blue hue on a white surface automatically. No trick involved. Shadow tint is affected by sky color. If you attempt to render without using Daylight environment, you can add a plane with sky color emitter to light up opposite side of sunlight emitter.itsallgoode9 wrote:I'm working on a snow material myself but i'm having a hard time figuring out even where to begin. How are you able to get the blue color in the shadows while having the highilght areas being white? I'm trying to do this with SSS but am not able to figure this out at all. Any pointers?