Page 3 of 4
Re: Espresso scene :) WiP
Posted: Wed Feb 03, 2010 9:18 pm
by n1k
I'm loading it as "image".
Re: Espresso scene :) WiP
Posted: Wed Feb 03, 2010 9:22 pm
by James
How full is the memory on your card?
(Octane lets me load the image no problem, admittedly I don't have your scene)
Re: Espresso scene :) WiP
Posted: Wed Feb 03, 2010 9:32 pm
by n1k
It's just coffee bean in the scene. (aayyy

heheh)
Around 20mb of 512 is taken. It loads as float image, but wont as image.
Re: Espresso scene :) WiP
Posted: Wed Feb 03, 2010 9:33 pm
by James
Aah, well float is all you really need, as it is a greyscale image

Re: Espresso scene :) WiP
Posted: Wed Feb 03, 2010 9:37 pm
by n1k
Tnx very much for float image nfo:)
Re: Espresso scene :) WiP
Posted: Wed Feb 03, 2010 9:39 pm
by James
Not sure why it should crash as an image for you...
The float image is 1/3 to 1/4 of the size of an image in the amount of memory it takes up.
Re: Espresso scene :) WiP
Posted: Thu Feb 04, 2010 9:25 am
by n1k
Here's an update with larger, textured beans. I tried to pile them up, but you need many beans to have decent pile:).
Cheers and tnx for watching:)
Re: Espresso scene :) WiP
Posted: Thu Feb 04, 2010 9:51 am
by radiance
that's looking yummy
maybe try displacing them a bit ?
http://www.marltoncoffee.com/catalog/Co ... beansR.jpg
Radiance
Re: Espresso scene :) WiP
Posted: Thu Feb 04, 2010 9:28 pm
by n1k
I managed to optimize my geometry and spare some extra polys to push arabica beans details a little bit further. Here is a new set of images:)
Cheers,
n1k
P.S. This time i created some piles:)

Re: Espresso scene :) WiP
Posted: Thu Feb 04, 2010 9:34 pm
by Sam
That's so much better

Very nice work !!
This need to be in the gallery
