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Re: ---- Testing Beta 0.5.7 (SDK 1.16) Actual version ----
Posted: Tue Jun 04, 2013 12:41 am
by aoktar
nehale wrote:Hi aoktar what else can i try in order to get the new versions to work?
can i see your gpu page? And console out when start render. did'nt get any render from 0.57?
Also there is a mistake on version number. That seems 0.56 but it's 0.57. Sorry for this mistake
Re: ---- Testing Beta 0.5.7 (SDK 1.16) Actual version ----
Posted: Tue Jun 04, 2013 12:57 am
by nehale
hi what do you mean by gpu page? do you mean info from nvidia?
Re: ---- Testing Beta 0.5.7 (SDK 1.16) Actual version ----
Posted: Tue Jun 04, 2013 1:06 am
by aoktar
nehale wrote:hi what do you mean by gpu page? do you mean info from nvidia?
Devices section in plugin setting window
Re: ---- Testing Beta 0.5.7 (SDK 1.16) Actual version ----
Posted: Tue Jun 04, 2013 1:16 am
by nehale
here it is again
Re: ---- Testing Beta 0.5.7 (SDK 1.16) Actual version ----
Posted: Tue Jun 04, 2013 1:18 am
by nehale
nothing happens when i select them
Re: ---- Testing Beta 0.5.7 (SDK 1.16) Actual version ----
Posted: Tue Jun 04, 2013 1:38 am
by aoktar
this occurs when gpus is unchecked.Actually you can send data to octane but gpu is not starting render.
Re: ---- Testing Beta 0.5.7 (SDK 1.16) Actual version ----
Posted: Tue Jun 04, 2013 1:47 am
by nehale
but even when checked like in the second post nothing happens
Re: ---- Testing Beta 0.5.7 (SDK 1.16) Actual version ----
Posted: Tue Jun 04, 2013 2:04 am
by aoktar
nehale wrote:but even when checked like in the second post nothing happens
yes, but can't see any wrong there. Maybe you can do some tryouts, otherwise stay with last good version for you until next release
Re: ---- Testing Beta 0.5.7 (SDK 1.16) Actual version ----
Posted: Tue Jun 04, 2013 8:33 am
by emer_pl
Hi,
the geometry update feature is great but is it possible to use it in final render of an animation? It's working like a charm in live view but when it comes to redner whole scene is process each frame. I'd like to know if I'm doing something sideways or it's working only in live view window?
Would be great if we could select dynamic obcjects and check only them to be updated each frame in rendering.
All the best
Michal
Re: ---- Testing Beta 0.5.7 (SDK 1.16) Actual version ----
Posted: Tue Jun 04, 2013 11:26 am
by aoktar
emer_pl wrote:Hi,
the geometry update feature is great but is it possible to use it in final render of an animation? It's working like a charm in live view but when it comes to redner whole scene is process each frame. I'd like to know if I'm doing something sideways or it's working only in live view window?
Would be great if we could select dynamic obcjects and check only them to be updated each frame in rendering.
All the best
Michal
We are near to do this. Need some effort now, keep your eyes on next releases