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Re: new House

Posted: Mon Nov 22, 2010 8:34 am
by manos
Hi, i'm using GTX480, and i only render small interior scenes (kitchens-livingrooms). I can't get that resolt, not even close.Can you help me ?
What "same rules" you were talking about ? THANK YOU.

Re: new House

Posted: Mon Nov 22, 2010 8:55 am
by andrian
manos wrote:Hi, i'm using GTX480, and i only render small interior scenes (kitchens-livingrooms). I can't get that resolt, not even close.Can you help me ?
What "same rules" you were talking about ? THANK YOU.
Hi, the rule it's about aliasing problems that Octane had before (render at high resolution and resize to small to get rid of the aliasing), with new version ( 2.3 v5) there is no need to do that.

About your render results, can you post a render so I can see whats going one and how can I help you..
It's good idea to create a new thread and post some of your renders there so the community can help you too..
Also it's good to mention what 3d package you'r using..

Re: new House

Posted: Mon Nov 22, 2010 2:26 pm
by manos
Allright, thank you for your time. I think it's something got to do with my 3d's object units, by the way I'm using sketchup 8 ( I export without the octane plugin- I don't know how to use it) . I'm a bit disappointed, because I saw some great results that other users posted on the forum. I'm rendering a "small"scene(a kitchen for example) for 3 hours to 12000 samples, and I don't get even close compering to what I've seen.I will post some pics tomorrow. Thank you again.

Re: new House

Posted: Tue Nov 23, 2010 3:55 pm
by manos
Hi again. As you can see my final rendering is awful.I'm using sketchup 8 (i'm not using the octane exporter, i just can see my model at all).This image was made after 2 hours of rendering at 8000 samples with 1680x1050 resoloution. My gpu is a GTX 480.What is wrong? I'm posting also my scene without maps.Thanks.
Dropbox public files donwload http://dl.dropbox.com/u/7864808/test.ocs