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Re: Octane+Multiscatter
Posted: Mon Aug 20, 2012 8:21 am
by mbetke
I have animated animals for this in my shop:
http://shop.pure3d.de/13-animals
Re: Octane+Multiscatter
Posted: Mon Aug 20, 2012 8:28 am
by Karba
To make everything clear.
MultiScatter is a separate third-party product.
Now Octane just can recognize MultiScatter and get objects from it.
It is not included in Octane.
Re: Octane+Multiscatter
Posted: Mon Aug 20, 2012 8:36 am
by Aaaaahole
Looks great Karba, is this with Multiscatter and v1.0 beta 3.00b[Test] plugin or a yet to be released version of the Octane plugin
Re: Octane+Multiscatter
Posted: Mon Aug 20, 2012 8:40 am
by Karba
Aaaaahole wrote:Looks great Karba, is this with Multiscatter and v1.0 beta 3.00b[Test] plugin or a yet to be released version of the Octane plugin
I will make a new release of Octane for 3dsmax soon with MultiScatter support and major bug fixes.
Re: Octane+Multiscatter
Posted: Mon Aug 20, 2012 8:46 am
by Karba
By the way, How many Forest Pack users we have?
I have no idea how to make Forest Pack support, but if will have a lot users, I can try to do it.
Re: Octane+Multiscatter
Posted: Mon Aug 20, 2012 9:47 am
by dadou351
Hello,
Do you know if there is a équivalement of Multiscatter for cinema 4D?
Thanks,
David
Re: Octane+Multiscatter
Posted: Mon Aug 20, 2012 12:24 pm
by Elvissuperstar007
Re: Octane+Multiscatter
Posted: Tue Aug 21, 2012 4:37 am
by Karba
And the last one.
Looks like octane works with instancing even better then VRay.
Re: Octane+Multiscatter
Posted: Tue Aug 21, 2012 5:31 am
by tonycho
Karba, can you give us some simple video tutorial?
about this scene
from beginning until finish
dont need voice, just show us the video
Thanks
Tony
Re: Octane+Multiscatter
Posted: Tue Aug 21, 2012 6:54 am
by mbetke
By the way, How many Forest Pack users we have?
I have no idea how to make Forest Pack support, but if will have a lot users, I can try to do it.
I'm a forestpack user here. As far as I remember GabrieleFX or what he calls himself on the forum is one too.
Maybe contacting iToo will be good too.