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Re: RC 2.2 renders
Posted: Fri May 21, 2010 5:49 pm
by radiance
mlody47 wrote:hehehe Yeah im rendering audi for myself and merc for client

can you show us the merc ?
Radiance
Re: RC 2.2 renders
Posted: Fri May 21, 2010 5:52 pm
by mlody47
Its half of it and its not finished, thats why im rendering this for now. just couldnt wait any longer

Re: RC 2.2 renders
Posted: Fri May 21, 2010 5:53 pm
by [gk]
dont make the wheeles turn when there is a ton of mblur on the road, car will crash and people die.
mblur on wheeles would be an asset, now they do not connect to the on going speed.
Re: RC 2.2 renders
Posted: Fri May 21, 2010 6:01 pm
by mlody47
hahaha yeah i just straight the wheels. I was thinking about motion blur but I dont have the driver.
Its still wip so the textures are layed just to be there to keep the projection when exporting ( im setting all materials in octane )
it was scaled like this by accident. Believe me I would not make motion blur only on the road and not on the wheels and without driver behind the steer
I will make version with motion blur and then I will tell You

Re: RC 2.2 renders
Posted: Fri May 21, 2010 6:02 pm
by mlody47
I just forgot . The saturation slider -- ROX!!!!!!
Re: RC 2.2 renders
Posted: Fri May 21, 2010 8:15 pm
by vanlicht
Cool, Looks nice. But it doesn't have a plate number!
Someone probably calls the cop.
Re: RC 2.2 renders
Posted: Fri May 21, 2010 8:45 pm
by radiance
mlody47 wrote:hahaha yeah i just straight the wheels. I was thinking about motion blur but I dont have the driver.
Its still wip so the textures are layed just to be there to keep the projection when exporting ( im setting all materials in octane )
it was scaled like this by accident. Believe me I would not make motion blur only on the road and not on the wheels and without driver behind the steer
I will make version with motion blur and then I will tell You

why don't you just not make the road motion blured, eg the car is not driving/standing still.
Radiance
Re: RC 2.2 renders
Posted: Fri May 21, 2010 10:09 pm
by mlody47
First I need to make road look normal, I promise i will do motion blurred one too.
Here are renders ( look at the headlamp ) after 3h and 15 min. 16000 samples 2048X1024 1,100,000 triangles.
Only last one is scaled down 2x.
Re: RC 2.2 renders
Posted: Fri May 21, 2010 10:32 pm
by GeoPappas
I would love to see a clay render from afar to learn how you setup your scenes.
Re: RC 2.2 renders
Posted: Sat May 22, 2010 4:25 am
by mlody47
Hey no problem. Clay render will not tell You much.Just tell me what You want to know. Im glad to share it
