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Re: ICE

Posted: Sun Jun 13, 2010 9:32 am
by face
A new test with the Softimage exporter ;)
Hope you like it too...

face
[vimeo]http://www.vimeo.com/12524606[/vimeo]

Re: ICE

Posted: Sun Jun 13, 2010 4:56 pm
by mlody47
MAAAAN!!!!!!! ICE is workin?? :shock:

Re: ICE

Posted: Mon Jun 14, 2010 5:36 am
by face
mlody47 wrote:MAAAAN!!!!!!! ICE is workin?? :shock:
Yes, for simple things ;)

face

Re: ICE

Posted: Mon Jun 14, 2010 5:41 pm
by face
Maybe this is a little bit harder to export.
~1mio triangles. I used a SubD instance with texturecoordinates. You can´t see any texture while i haven´t use they :lol:

face

Re: ICE

Posted: Sun Jul 04, 2010 9:40 pm
by face
A quick strands test ;)
Normels doesn´t work yet, i must calculate they self...

face
strands1.jpg
[vimeo]http://www.vimeo.com/13083247[/vimeo]

Re: ICE

Posted: Sun Jul 04, 2010 10:00 pm
by mlody47
yeeeeeeeee :D

Re: ICE

Posted: Sun Jul 04, 2010 10:32 pm
by face
Another test.
4.2mio triangles, ~800MB in the GPU.

face

Re: ICE

Posted: Mon Jul 05, 2010 9:04 am
by radiance
great work, face ;)

Radiance

Re: ICE

Posted: Mon Jul 05, 2010 11:47 am
by face
Another test...

[vimeo]http://www.vimeo.com/13095132[/vimeo]

Re: ICE

Posted: Mon Jul 05, 2010 12:48 pm
by Chris_TC
Does the plugin assign materials based on the color attribute in the ICE tree?