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Re: animation / batch scripting support syntax for tinkerers
Posted: Fri Apr 16, 2010 11:25 am
by radiance
note that i corrected a small typo, it's not '--output_png' in the examples, but it has to be '--output-png'.
Radiance
Re: animation / batch scripting support syntax for tinkerers
Posted: Fri Apr 16, 2010 1:14 pm
by andrian
[gk] wrote:I have made a native windows command line script that puts your flag line into a loop and goes through a stack of numbered obj files and saves them to png - automaticly.
basicly, write 2 words and sit back and enjoy watching your animation render out ( not bad eh?

)
It should work very well with the automated 3dsmax script I pasted here some time ago.
Should I paste it and explain?
maybe later on when beta 2.1 comes out, but yes please with a cherry on top

Re: animation / batch scripting support syntax for tinkerers
Posted: Fri Apr 16, 2010 1:16 pm
by andrian
radiance wrote:
we're working on a blender script.
Radiance
Hmm blender, what the hell is blender?

( joke )
Don't forget 3DSMAX, Maya, XSI.
Re: animation / batch scripting support syntax for tinkerers
Posted: Fri Apr 16, 2010 4:10 pm
by understand
ohh i know how to write .bat files. Anyway was just jokes!
Re: animation / batch scripting support syntax for tinkerers
Posted: Fri Apr 16, 2010 4:38 pm
by radiance
there's also another animation related suprise coming in 2.1, one that does'nt involve any command line, flags, scripting or any other complex things.
Radiance
Re: animation / batch scripting support syntax for tinkerers
Posted: Fri Apr 16, 2010 5:09 pm
by Chris
Sounds lovely for us "non" scripting people^^
Looking forward to it

Re: animation / batch scripting support syntax for tinkerers
Posted: Fri Apr 16, 2010 5:35 pm
by Proupin
radiance wrote:there's also another animation related suprise coming in 2.1, one that does'nt involve any command line, flags, scripting or any other complex things.
Radiance
turntable?

Re: animation / batch scripting support syntax for tinkerers
Posted: Fri Apr 16, 2010 7:51 pm
by understand
booo non scripting people
*laughs from scripting throne*
Re: animation / batch scripting support syntax for tinkerers
Posted: Sat Apr 17, 2010 12:07 pm
by Chris
Re: animation / batch scripting support syntax for tinkerers
Posted: Fri Apr 23, 2010 10:32 pm
by understand
augh i am confuse. not sure how to make windows batch render seperate .ocs files. is there a flag for like, after finish rendering X samples, then open new ocs and render that one into a different png file and etc?