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Re: Sin Rays - Apocalypse Competition 2011
Posted: Wed Dec 21, 2011 7:09 pm
by p3taoctane
Ah ha.. that makes sense. We need GPU's with 16 gigs of ram minimum I reckon... they will be here someday I am sure.
I just wish it was at least before Bono attacks the hot babe with the axe... or vica verca : >)
Re: Sin Rays - Apocalypse Competition 2011
Posted: Thu Dec 29, 2011 8:46 am
by kubo
@p3taoctane
mid term finals, now with PMC, they are solving quite faster now (it still a pain without instances, but it solves with less samples)
Re: Sin Rays - Apocalypse Competition 2011
Posted: Thu Dec 29, 2011 2:56 pm
by p3taoctane
like the viewpoint and lighting of second one a lot kubo
Re: Sin Rays - Apocalypse Competition 2011
Posted: Fri Jan 20, 2012 1:11 pm
by kubo
@p3taoctane, thanks mate, I've moved a little that last camera to show a little bit more of the interior.
a small addition, as always, hope you guys like it, I'd thought of tweaking it a little more, but I've got to say that I was having fun doing the new one, so this is as far as this scene will get ;P