Notiusweb wrote:Running with the list again...
I think it is helpful for our cumulative knowledge base to come together and work together in an efficient format. Likewise, maybe we could ask t_3 to view our list on this forum and make quick comments as to what is happening with the items, and that could help inform us what the status is on some of the things we have found. It could be a quick 2-way communique, because he could see what we have discovered in a single instance. If done on a regular basis you can imagine how functional that could be.
If the two way part occurred, I would agree, but that would be dependent on input from the developer, who has not shown any inclination to participate so far in a public manner. For what it's worth, I'll add what I keep stumbling over here (maybe someone can point out the obvious thing I am doing wrong, as usual).
(1) Can we
please get a consolidated list of what known issues there are for animation, I can get camera animation to work just fine, but if I animate an object (any kind of animation, even root node manipulation), the only thing that animates is the camera.
(2) I cannot figure out what precisely is causing my issue with certain liveDb materials. The template I have been using that was created in 1.2, and managed to just about break every revision since its creation now works just about flawlessly, but even simple materials from the liveDb will force crash Daz Studio. These same materials work fine if I copy them as new material, and then copy that new material to apply, but I have to do it each time I am working in a new scene.
Notes regarding point (1): Haven't tried only an object without camera animation, but it seems silly to animate the camera just fine per frame while ignoring anything else in the scene. I again presume I am doing something wrong, but am having trouble tracking down known issues and things to look out for. I'll accept links to posts, in case I am just missing them somewhere (it's happened before, and there are a lot more posts regarding it since the pre-releases started).
Notes regarding point (2): This also seems counter intuitive, as the first thing I did was clear my liveDb cache, and then copy all materials in the liveDb as new materials to generate it anew. Meaning, all of these materials should already be in my cache unless they are now mysteriously self-deleting. Each time a new scene is loaded. Which would make bothering to have a cache entirely pointless. I have troubleshot this with every fix I can remember, and a few I made up, but welcome any and all suggestions, if no one else is having this problem. I presume it has something to do with the conversion thing happening, and it not translating to the "copy to clipboard" option, only translating appropriately when created as a new material. This also applies to several of my more simple saved presets. on the liveDb in particular, the new (ghastly bright pink) spandex material is one that causes it for me constantly in both DS 4.7 and 4.8 (haven't tried in the beta, but figure if it doesn't work in the two most recent stables, something's wrong anyway).
Sort of split it up to save anyone consolidating that into a list of some kind. Aside from reporting them as (potential) bugs, I am open to the possibility I'm just doing something horribly, stupidly wrong, and welcome any constructive illustration of such. Random image because it made me think of summer: