Re: NEW : OctaneRender™ for Cinema 4D v1.10 released
Posted: Mon Apr 08, 2013 6:03 pm
Method: Very cool test. Animation and camera is very nice
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aoktar wrote:Method: Very cool test. Animation and camera is very nice
Method wrote:aoktar wrote:Method: Very cool test. Animation and camera is very nice
Thank you. There is certainly a postproduction. But I'm doing every timeAnimation is far from perfect, it was me all about visual realism. I also love planes
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(sorry for my english)
SephirothNP wrote:Method wrote:aoktar wrote:Method: Very cool test. Animation and camera is very nice
Thank you. There is certainly a postproduction. But I'm doing every timeAnimation is far from perfect, it was me all about visual realism. I also love planes
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(sorry for my english)
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(quits job after seeing Method's result)
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This was amazing. Just amazing. What was the render time on your rig, if you don't mind sharing?
at this moment, can save only one pass in same way render images. Please change kernel to infochannel, and select which info is needed.Method wrote:Hello,
please. I have a problem with the workflow. How do I get information such Material ID, depth, Normals, Position, etc. .... in RLA format (multi-layer)? I would like to use this information to post-production. (DOF, ID Matte, ... etc.).
Thank you
That's what I thought. It's a shame .. thanks all the sameaoktar wrote:at this moment, can save only one pass in same way render images. Please change kernel to infochannel, and select which info is needed.Method wrote:Hello,
please. I have a problem with the workflow. How do I get information such Material ID, depth, Normals, Position, etc. .... in RLA format (multi-layer)? I would like to use this information to post-production. (DOF, ID Matte, ... etc.).
Thank you
sorry, standart multipass in wipMethod wrote:That's what I thought. It's a shame .. thanks all the sameaoktar wrote:at this moment, can save only one pass in same way render images. Please change kernel to infochannel, and select which info is needed.Method wrote:Hello,
please. I have a problem with the workflow. How do I get information such Material ID, depth, Normals, Position, etc. .... in RLA format (multi-layer)? I would like to use this information to post-production. (DOF, ID Matte, ... etc.).
Thank you
aoktar wrote:[
sorry, standart multipass in wip