Hello everyone!
My name is Milos Zajic, I'm from Czechia. Here is my first contribution to the competition. I used my old model from another competition (Blending Life - two yeas ago). This is just my cheap attempt, because it was too easy to open that dusty file and give it a go.
I just wanted to test some things in Octane in the first place, but then I just liked it in some way. I also admit, that originally the main reason for making it black and white was, that the colored versions were crying too loud, that there is no subsurface scattering. I have a feeling that in black and white it's not that much apparent.
Technical notes:
There is no postpro except resizing the two smaller pictures and making the layout with darkened borders. And adding the text.

The coloring and photo-vignette is from Octane.
The scene consists just from a model of 228400 tris and 3 textures (4096x4096 colormap, 4096x4096 normalmap, 2048x2048 colored specularmap - the last one resized, because the original size Octane didn't eate although there still seems to be a free memory for it). It's lit only by HDR map.
Rendered at 16000 s/p (there is still some noise, but actually I like it in combination with BW - it reminds me a photo grain) and it took approximately 35 minutes to render for each.
Cheers!
Milos
PS: I have another work that I made specially for this competition and it's (almost) ready, but I'm still tuning it (when we got some more time

). Also I borrowed much better graphic card, than I use normally so I've found, that I can add much more stuff to the scene, so I went crazy to fill the memory of 1GB (normally I use comparatively slow GeForce 9600 GT card with 512MB) and I'm curious how much it is possible to squeeze in. So it will be a kind of stress test for that card (GeForce GTX 280) and Octane.
Edit: I decided to rerender this work and put here some more pictures in higher resolution and one in color too. These are three versions of the same overnight render (well, more than overnight, because I can render only on my work machine in other place, than I live, so I can't always stop in time

). No postpro at all. Enjoy!