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Re: REDSPEC SSS

Posted: Thu Jan 16, 2014 9:01 pm
by Witpapier
panphoto wrote:Hi everyone, I'm a complete newbee to Octane and am trying to render a head. Please would someone show a typical node layout for using the Daz skin node with a painted texture map. My model is UV'd and displays fine in Octane but I'd like to apply some SSS. Grateful for any help, thanks.



I Will see if I can do that for you. :)

Re: REDSPEC SSS

Posted: Sat Jan 18, 2014 7:58 pm
by renderdreh
hi allerseits,

hier seht ihr ein beispiel meiner letzten haar und haut shader generation:

Image

Re: REDSPEC SSS

Posted: Mon Jan 20, 2014 8:34 pm
by ch0pper
Just more experimentation with skin nodes, all the below photographs except
the one with hair. Have had absolutely no posts work done on them

You actually know that this sunlight is working correctly because of the nose the ears . Are showing red.

click on pic for enlargement of photo

Re: REDSPEC SSS

Posted: Mon Jan 20, 2014 8:36 pm
by Witpapier
Hmmmm Looks Good.... I can see the improvement with every render :)

Re: REDSPEC SSS

Posted: Tue Jan 21, 2014 7:47 am
by voon
Is the material downloadable? Or the node setup? I'd like to play with it :)

Re: REDSPEC SSS

Posted: Tue Jan 21, 2014 11:22 am
by ch0pper
at the top of this tread you find them
Witpapier version of the sss skins

Re: REDSPEC SSS

Posted: Tue Jan 21, 2014 7:19 pm
by Witpapier
I have played around with the RED-X and REDSPEC 3.0 skin and had the Idea of running the parallel with each other on the same figure and this is the result.

Re: REDSPEC SSS

Posted: Tue Jan 21, 2014 9:06 pm
by samhal
WOW!!! I LIKE!!

...so how did you do this, exactly?

Re: REDSPEC SSS

Posted: Fri Jan 24, 2014 1:01 am
by ch0pper
But I could be wrong I think he's stacking materials one on top of the other if you know what I mean

Re: REDSPEC SSS

Posted: Fri Jan 24, 2014 6:01 am
by samhal
ch0pper wrote:But I could be wrong I think he's stacking materials one on top of the other if you know what I mean
That was my thought as well...I'm just too dumb to figure out how to do it. ;)