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Re: Version 3.06-TEST-3 (WORK IN PROGRESS BUILDS)
Posted: Wed Mar 15, 2017 11:46 pm
by aoktar
Iceman9 wrote:eyeOne posted a test where try-planar was working. Then in Test2 you said it the feature was disabled. Is it working in VTest3? If not when should we expect that feature? Thanks.
Yes working! I have updated version to test3.1 with some minor fixes. Enjoy it!
Re: Version 3.06-TEST-3 (WORK IN PROGRESS BUILDS)
Posted: Thu Mar 16, 2017 8:14 am
by Iceman9
aoktar wrote:Iceman9 wrote:eyeOne posted a test where try-planar was working. Then in Test2 you said it the feature was disabled. Is it working in VTest3? If not when should we expect that feature? Thanks.
Yes working! I have updated version to test3.1 with some minor fixes. Enjoy it!
You rock! We have been discussing triplanar on a c4d forum and I want to have a play this weekend.
Re: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
Posted: Thu Mar 16, 2017 8:38 am
by eyeonestudio
Is it possible to add the following?
1.Add Shader Slot : RefShader & W.coordinate
2.Add Checkbox : AutoLoad On,Off
Re: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
Posted: Thu Mar 16, 2017 4:52 pm
by valters
After an year I'm back to use displacement in project. But please, why still
ImageTexture >> Invert >> Displacement = not working
ImageTexture >> ColorCorrect >> Displacement = not working
ImageTexture >> Mix >> Displacement = not working
Very very sad

I will be very happy if somebody will tell about the trick or if i'm wrong! Thank you
Re: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
Posted: Thu Mar 16, 2017 4:59 pm
by aoktar
valters wrote:After an year I'm back to use displacement in project. But please, why still
ImageTexture >> Invert >> Displacement = not working
ImageTexture >> ColorCorrect >> Displacement = not working
ImageTexture >> Mix >> Displacement = not working
Very very sad

I will be very happy if somebody will tell about the trick or if i'm wrong! Thank you
This is not a plugin issue. It's not working in Standalone too. Better to ask Otoy team in general support. I'm 3rd party developer for plugins.
Re: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
Posted: Thu Mar 16, 2017 5:52 pm
by valters
aoktar wrote:valters wrote:After an year I'm back to use displacement in project. But please, why still
ImageTexture >> Invert >> Displacement = not working
ImageTexture >> ColorCorrect >> Displacement = not working
ImageTexture >> Mix >> Displacement = not working
Very very sad

I will be very happy if somebody will tell about the trick or if i'm wrong! Thank you
This is not a plugin issue. It's not working in Standalone too. Better to ask Otoy team in general support. I'm 3rd party developer for plugins.
Thank you , good to know this!
Re: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
Posted: Thu Mar 16, 2017 5:54 pm
by aoktar
eyeonestudio wrote:Is it possible to add the following?
1.Add Shader Slot : RefShader & W.coordinate
2.Add Checkbox : AutoLoad On,Off
2017-03-16_173454.png
Yes sure!
Re: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
Posted: Fri Mar 17, 2017 3:44 am
by Iceman9
I couldn't unzip the latest build (3.1).
WinZip (v21) said it's not a valid file. I re-downloaded and tested again w/the same result.
Re: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
Posted: Fri Mar 17, 2017 3:46 am
by aoktar
Iceman9 wrote:I couldn't unzip the latest build (3.1).
WinZip (v21) said it's not a valid file. I re-downloaded and tested again w/the same result.
for which version? OSX, subscription?
Re: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
Posted: Fri Mar 17, 2017 7:29 am
by eyeonestudio
aoktar wrote:eyeonestudio wrote:Is it possible to add the following?
1.Add Shader Slot : RefShader & W.coordinate
2.Add Checkbox : AutoLoad On,Off
2017-03-16_173454.png
Yes sure!
Oh Thank you.
I want to add "Deep-Image" too soon.
