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Re: Version 3.04.5-R2 (05.12.2016) - Latest stable

Posted: Thu Dec 08, 2016 9:24 pm
by Chromfell
Hey everyone, I've got a question.
Am I missing something here?
As far as I know, this isn't how materials in PBR methods are supposed to behave... or is it? Speculars don't invert just because the diffuse inverts, right?
diffuse-black.png
diffuse-1.png

Re: Version 3.04.5-R2 (05.12.2016) - Latest stable

Posted: Fri Dec 09, 2016 2:21 pm
by miohn
Hi Ahmet,

not sure if this has already been posted.

In newest Version 3.04.5-R2 Octane looses connections within Mix-Materials
when copying objects to another scene.

regards
Mike

Re: Version 3.04.5-R2 (05.12.2016) - Latest stable

Posted: Fri Dec 09, 2016 2:26 pm
by aoktar
miohn wrote:Hi Ahmet,

not sure if this has already been posted.

In newest Version 3.04.5-R2 Octane looses connections within Mix-Materials
when copying objects to another scene.

regards
Mike
Does not 3.04.3 lost that?

Re: Version 3.04.5-R2 (05.12.2016) - Latest stable

Posted: Fri Dec 09, 2016 5:06 pm
by miohn
when I remember correct 3.04.3 lost the materials of the mix.
In new version double connections (f.e. if one image node is attached to 2 channels) get lost.
So the second connection is missing when copied to another scene.

Maybe you can check if you get same behavior.

regards
Mike

Re: Version 3.04.5-R2 (05.12.2016) - Latest stable

Posted: Sat Dec 10, 2016 11:08 pm
by aoktar
miohn wrote:when I remember correct 3.04.3 lost the materials of the mix.
In new version double connections (f.e. if one image node is attached to 2 channels) get lost.
So the second connection is missing when copied to another scene.

Maybe you can check if you get same behavior.

regards
Mike
There is no change on related code. It happens if you connect same texture to different materials.

Re: Version 3.04.5-R2 (05.12.2016) - Latest stable

Posted: Tue Dec 13, 2016 7:23 pm
by mrom
at the moment, downloading a few materials from livedb crashes c4d (with octane error message). For example Metals - Starezloto. I've restarted, opened c4d r16 numerous times, same thing. didn't happen 20 minutes ago.

Can anyone confirm the same behaviour?

Bugreport attached.

Re: Version 3.04.5-R2 (05.12.2016) - Latest stable

Posted: Tue Dec 13, 2016 7:55 pm
by aoktar
mrom wrote:at the moment, downloading a few materials from livedb crashes c4d (with octane error message). For example Metals - Starezloto. I've restarted, opened c4d r16 numerous times, same thing. didn't happen 20 minutes ago.

Can anyone confirm the same behaviour?

Bugreport attached.
It's a bug on current sdk on materials with texture in livedb.

Re: Version 3.04.5-R2 (05.12.2016) - Latest stable

Posted: Tue Dec 13, 2016 8:01 pm
by mrom
still? I thought this was fixed in the latest release - the weird thing is: the very materials worked before in the R2.

Re: Version 3.04.5-R2 (05.12.2016) - Latest stable

Posted: Tue Dec 13, 2016 8:05 pm
by aoktar
mrom wrote:still? I thought this was fixed in the latest release - the weird thing is: the very materials worked before in the R2.
It should be a issue for SDK 3.04.5 but previous was ok as i could remember. Sorry for my bad memory due lot of coding. I'm preparing a new test release with latest test SDK. It should be fixed on that.

Re: Version 3.04.5-R2 (05.12.2016) - Latest stable

Posted: Tue Dec 13, 2016 8:13 pm
by mrom
so 3.04.3 worked, I think - but I think I cannot roll back to this. 3.04.5 made more frequent errors with livedb, and 3.04.5 r2 suddenly starts acting weird as well.
lovely thing to happen while on a deadline, hehe