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Re: Cinema4D 2022.1-[R3] (Latest stable) (20.12.2022)
Posted: Sun Dec 25, 2022 10:44 am
by aoktar
thanulee wrote:
Mmm I will reset everything yes.
When I upgrade c4d or octane version, I keep using a "new" scene with octane settings that I have from before. Should I rebuild this scene every version?
It's not affecting anything for settings. But it may cause to have wrong coherent_ration for new scenes.
Re: Cinema4D 2022.1-[R3] (Latest stable) (20.12.2022)
Posted: Sun Dec 25, 2022 11:41 am
by thanulee
Thanks.
It happens in every scene here in c4d 2023.1.3 after clearing all settings and everything. LV is fine.
Even with a single cube, the viewport rendering is like doing it in quantisation or something. Its lagging.
Might be drivers?
Thanks!
ps. see here please:
https://www.dropbox.com/s/rnqhqvp04l2lm ... g.mkv?dl=0
Re: Cinema4D 2022.1-[R3] (Latest stable) (20.12.2022)
Posted: Sun Dec 25, 2022 1:25 pm
by lexwellarts
Suggest adding language support to better accommodate users outside of English speaking regions, such as Chinese
Re: Cinema4D 2022.1-[R3] (Latest stable) (20.12.2022)
Posted: Tue Dec 27, 2022 7:56 pm
by SSmolak
Is there chance to add possibility to convert existing materials to Standard Surface without the need of rebuild them ? I mean that there are missing options :

- std1.jpg (13.86 KiB) Viewed 1925 times
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Octane Scatter distribution colors ( display tab ) completely doesn't work ! It is very important feature. Why it was removed ?
I can't setup proper distribution patterns without it.
Please see - all previews white :
Last working version was 2022.1-RC3 :
Re: Cinema4D 2022.1-[R3] (Latest stable) (20.12.2022)
Posted: Thu Dec 29, 2022 4:48 am
by FiveD
Hello - season's greetings to Otoy.
Please add sliders back to the values under Custom Pattern > Iridescent material. They seem to be missing in Octane 2022 (2021 had sliders).
I am using Cinema4D R21.
Thanks!

- 2022.jpg (44.05 KiB) Viewed 1874 times
Re: Cinema4D 2022.1-[R3] (Latest stable) (20.12.2022)
Posted: Thu Dec 29, 2022 4:38 pm
by anklove
Hello, Aoktar. Dont remember if it was in previous versions, i cant apply materials to objects in Render Instance mode.
Re: Cinema4D 2022.1-[R3] (Latest stable) (20.12.2022)
Posted: Fri Dec 30, 2022 11:51 am
by aoktar
SSmolak wrote:
Octane Scatter distribution colors ( display tab ) completely doesn't work ! It is very important feature. Why it was removed ?
I can't setup proper distribution patterns without it.
Please see - all previews white :
disp.jpg
Last working version was 2022.1-RC3 :
scatdisp.jpg
It's not intended to do. Maybe it happened because of my latest revisions and corrupted while changing the color related parts. I'll check it!
Re: Cinema4D 2022.1-[R3] (Latest stable) (20.12.2022)
Posted: Fri Dec 30, 2022 11:54 am
by SSmolak
aoktar wrote:
It's not intended to do. Maybe it happened because of my latest revisions and corrupted while changing the color related parts. I'll check it!
Yes, it was caused by this "Mograph color support in Scatter Object for Matrix objects". Before it works fine. I really need this feature

It is great for fast distribution pattern creating using many of sub Scatter objects.
Re: Cinema4D 2022.1-[R3] (Latest stable) (20.12.2022)
Posted: Fri Dec 30, 2022 11:58 am
by aoktar
SSmolak wrote:Is there chance to add possibility to convert existing materials to Standard Surface without the need of rebuild them ? I mean that there are missing options :
std1.jpg
std2.jpg
You cannot find the option here because all materials are a subset of Octane material but not Standard Surface. Only possibility is to make a convert function for that.
Re: Cinema4D 2022.1-[R3] (Latest stable) (20.12.2022)
Posted: Fri Dec 30, 2022 12:24 pm
by aoktar
FiveD wrote:Hello - season's greetings to Otoy.
Please add sliders back to the values under Custom Pattern > Iridescent material. They seem to be missing in Octane 2022 (2021 had sliders).
I am using Cinema4D R21.
Thanks!
2021.jpg
2022.jpg
Hi there! I'll fix it for R4