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Re: Version 3.08.1-R1 (latest stable)
Posted: Fri Jun 15, 2018 8:24 am
by rleuchovius
Yes aoktar, I'm aware that that setting breaks it, I changed that value while troubleshooting and forgot to return it, It does not solve the problem though. For stills it does, for animation, no. It could also be X-particles that is the issue beacuse it is the beta version (4.0.0565), although it works in standard renderer to read the vertex values directly from the OVDBmesher.
https://imgur.com/qlgtvy4
Edit: okay Alembic seems to work though.
Re: Version 3.08.1-R1 (latest stable)
Posted: Fri Jun 15, 2018 8:49 am
by aoktar
rleuchovius wrote:Yes aoktar, I'm aware that that setting breaks it, I changed that value while troubleshooting and forgot to return it, It does not solve the problem though. For stills it does, for animation, no. It could also be X-particles that is the issue beacuse it is the beta version (4.0.0565), although it works in standard renderer to read the vertex values directly from the OVDBmesher.
https://imgur.com/qlgtvy4
Edit: okay Alembic seems to work though.
Accessing to vertexmaps for octane plugin is tricky and may need extra coding. I cannot test it because I don't have latest XP.
Re: Version 3.08.1-R1 (latest stable)
Posted: Fri Jun 15, 2018 8:52 am
by rleuchovius
aoktar wrote:rleuchovius wrote:Yes aoktar, I'm aware that that setting breaks it, I changed that value while troubleshooting and forgot to return it, It does not solve the problem though. For stills it does, for animation, no. It could also be X-particles that is the issue beacuse it is the beta version (4.0.0565), although it works in standard renderer to read the vertex values directly from the OVDBmesher.
https://imgur.com/qlgtvy4
Edit: okay Alembic seems to work though.
Accessing to vertexmaps for octane plugin is tricky and may need extra coding. I cannot test it because I don't have latest XP.
Okay I see, Thanks anyway. Alembics it is

Re: Version 3.08.1-R1 (latest stable)
Posted: Sat Jun 16, 2018 9:30 am
by mudakisa
aoktar wrote:mudakisa wrote:Hi aoktar,
Panoramic camera works very strange. Or i do something wrong.
In cylindrical mode it show me nothing.
Project:
https://mab.to/2yeqlclXz
FovY should be smaller than 180.0 degree.
Thanks a lot.
Re: Version 3.08.1-R1 (latest stable)
Posted: Sat Jun 16, 2018 8:45 pm
by thanulee
Hi, thanks so much for this version. Updating atm, and i was curious, if multicloner has issues in this version ( i read it few times in some posts). cheers
Re: Version 3.08.1-R1 (latest stable)
Posted: Sun Jun 17, 2018 1:52 am
by eyeonestudio
thanulee wrote:Hi, thanks so much for this version. Updating atm, and i was curious, if multicloner has issues in this version ( i read it few times in some posts). cheers
Multi Cloner
Here is Bug Reports...
Re: Version 3.08.1-R1 (latest stable)
Posted: Wed Jun 20, 2018 11:34 pm
by aoktar
eyeonestudio wrote:thanulee wrote:Hi, thanks so much for this version. Updating atm, and i was curious, if multicloner has issues in this version ( i read it few times in some posts). cheers
Multi Cloner
Here is Bug Reports...
_bugreports.zip
It's fixed with 3.08.1-R2. Enjoy it!
Re: Version 3.08.1-R2 (latest stable)
Posted: Thu Jun 21, 2018 7:52 am
by wrapthereal66
Hey thanks you very much for this amazing update !
i can see a little bug on the voxel viewport , at the render the vdb is not at the same place that the voxel are in the viewport !
Check this out :
Re: Version 3.08.1-R2 (latest stable)
Posted: Thu Jun 21, 2018 9:48 am
by carterner
aoktar wrote:eyeonestudio wrote:thanulee wrote:Hi, thanks so much for this version. Updating atm, and i was curious, if multicloner has issues in this version ( i read it few times in some posts). cheers
Multi Cloner
Here is Bug Reports...
_bugreports.zip
It's fixed with 3.08.1-R2. Enjoy it!
Hello, just tested the new 3.08.1-R2 version. Using Multi Cloner will still stop C4D. After testing 3.07R2, there is no problem at all. Can I recover to 3.07R2?
Re: Version 3.08.1-R2 (latest stable)
Posted: Thu Jun 21, 2018 12:40 pm
by aoktar
carterner wrote:
Hello, just tested the new 3.08.1-R2 version. Using Multi Cloner will still stop C4D. After testing 3.07R2, there is no problem at all. Can I recover to 3.07R2?
Which version of forester? Could you please share a scene with me?