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Re: Version 3.03.2-R4 (29.07.2016)
Posted: Fri Jul 29, 2016 7:16 pm
by aoktar
aggiechase37 wrote:Probably doesn't make a difference, but my Live viewer keeps displaying the wrong plugin version number when I install a new one. Should I be worried?
Capture.JPG
Close and open it. Also check numbers from Console window.
Re: Version 3.03.2-R3 (27.07.2016)
Posted: Fri Jul 29, 2016 7:25 pm
by milanm
aoktar wrote:Fixed on today's build. 3.03.2-R4
Hmm.. i guess not.

Please see the attached scene.
Regards
Milan
Re: Version 3.03.2-R3 (27.07.2016)
Posted: Fri Jul 29, 2016 7:38 pm
by aoktar
milanm wrote:aoktar wrote:Fixed on today's build. 3.03.2-R4
Hmm.. i guess not.

Please see the attached scene.
img.PNG
Regards
Milan
Ok! Thx
Re: Version 3.03.2-R4 (29.07.2016)
Posted: Sat Jul 30, 2016 9:15 pm
by momade
hello aoktar.
little detail I wnated to ask about since I use octane for c4d...
why does the green process bar in RenderQueue not work, when rendering wit octane?
Re: Version 3.03.2-R4 (29.07.2016)
Posted: Sun Jul 31, 2016 4:47 pm
by momade
Hello everyone.
I dont manage to deactivate camera motion blur in live viewer. can anyone copy?
all motion blur checks are disabled. just setting the shutter to "0" does the job.
Re: Version 3.03.2-R4 (29.07.2016)
Posted: Sun Jul 31, 2016 6:43 pm
by atome451
Hi all,
I remember there were a "generate root UV" parameter in the Hair tab of the OctaneObject tag in previous versions. If i'm right, it was to be able to give UV to hair (for a gradient from root to tip by sample).
I don't know when and why it disappears but don't find it in the last version.
Thanks for your help
Re: Version 3.03.2-R4 (29.07.2016)
Posted: Sun Jul 31, 2016 6:47 pm
by aoktar
momade wrote:hello aoktar.
little detail I wnated to ask about since I use octane for c4d...
why does the green process bar in RenderQueue not work, when rendering wit octane?
Capture.JPG
Don't know. It may require some parameter which has to be set.
Re: Version 3.03.2-R4 (29.07.2016)
Posted: Sun Jul 31, 2016 6:48 pm
by aoktar
atome451 wrote:Hi all,
I remember there were a "generate root UV" parameter in the Hair tab of the OctaneObject tag in previous versions. If i'm right, it was to be able to give UV to hair (for a gradient from root to tip by sample).
I don't know when and why it disappears but don't find it in the last version.
Thanks for your help
It was not about that. It was doing random uv assignment to hairs. Octane still does not support the gradient across hairs.
Re: Version 3.03.2-R4 (29.07.2016)
Posted: Sun Jul 31, 2016 6:57 pm
by atome451
aoktar wrote:atome451 wrote:Hi all,
I remember there were a "generate root UV" parameter in the Hair tab of the OctaneObject tag in previous versions. If i'm right, it was to be able to give UV to hair (for a gradient from root to tip by sample).
I don't know when and why it disappears but don't find it in the last version.
Thanks for your help
It was not about that. It was doing random uv assignment to hairs. Octane still does not support the gradient across hairs.
Ooops. Sorry. My mistake.
Anyway, just for my information, why it has been removed? Deprecated?
Re: Version 3.03.2-R4 (29.07.2016)
Posted: Sun Jul 31, 2016 7:45 pm
by aoktar
atome451 wrote:
Ooops. Sorry. My mistake.
Anyway, just for my information, why it has been removed? Deprecated?
yes. what do you want to obtain?