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Re: Version 2.24.2-TEST2 (15.10.2015) - Test only

Posted: Wed Oct 28, 2015 3:09 pm
by Phantom107
I take customer support very seriously, I do want this to work in C4D. It's not too much of a hassle for me to make a new function in Phantom Scatter that applies a scaling factor to the output. Then you can just set the correct scale factor in the Phantom Scatter UI once, and never worry about it again. ;)

I'll work on an internal Phantom Scatter test release with Fuchsundvogel and publish that as soon as it works.

Re: Version 2.24.2-TEST2 (15.10.2015) - Test only

Posted: Wed Oct 28, 2015 3:12 pm
by aoktar
fuchsundvogel wrote:i tried it also what happens when i change the c4d units to meter. but that didn't´t help. maybe you can add a scaling value to the interface ?
yes, propably i'll add.

Re: Version 2.24.2-TEST2 (15.10.2015) - Test only

Posted: Wed Oct 28, 2015 6:16 pm
by Domenicozzo
great, Ahmet! Please don't kill me but where can I find the Scatter object?

thank you,
Domenico
sshot.jpg

Re: Version 2.24.2-TEST2 (15.10.2015) - Test only

Posted: Wed Oct 28, 2015 6:19 pm
by fuchsundvogel
you find it in the pluginsmenu

Re: Version 2.24.2-TEST2 (15.10.2015) - Test only

Posted: Thu Oct 29, 2015 2:38 pm
by garytyler
Does this updated particle support by chance provide a way to get octane motion blur on x-particles skinner fluid meshs? Any chance Octane 3 will support this?

Re: Version 2.24.2-TEST3 (29.10.2015) - Test only

Posted: Thu Oct 29, 2015 5:37 pm
by aoktar
Hi all,
i have updated to TEST3. Enjoy it.

Best,
Ahmet

Re: Version 2.24.2-TEST3 (29.10.2015) - Test only

Posted: Thu Oct 29, 2015 7:11 pm
by Gumz
Cool! :D

Re: Version 2.24.2-TEST3 (29.10.2015) - Test only

Posted: Fri Oct 30, 2015 12:55 am
by eyeonestudio
COOL.... THANKS... :D

What is "Scatter Object" icon file name?
"Scatter Object" have no icon... ;)

Re: Version 2.24.2-TEST3 (29.10.2015) - Test only

Posted: Fri Oct 30, 2015 12:21 pm
by useruser
great! :)
thanks ahment! i am really looking forward for the scatter-improvements. even in its current state scatter is just awesome!. a few more functions, a bit polishing UI and we have a fantastic carbon scatter replacement (IMO)
cheers!

Re: Version 2.24.2-TEST3 (29.10.2015) - Test only

Posted: Fri Oct 30, 2015 12:27 pm
by aoktar
useruser wrote:great! :)
thanks ahment! i am really looking forward for the scatter-improvements. even in its current state scatter is just awesome!. a few more functions, a bit polishing UI and we have a fantastic carbon scatter replacement (IMO)
cheers!
Thanks.
Btw someone warned about a problem on unused material detections. Some materials lost when used on render instances and hidden from renderer. It occurs on anim renderings. I'll try to do a qucik fix it and rename it as TEST 3.1