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Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Aug 14, 2014 2:52 am
by geo_n
The new lightwave octane bundle, is that just the regular octane standalone and plugin? Is that tied to the lightwave license meaning if I sell the lightwave license I can still keep octane? Until when is that sale going for?

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Aug 14, 2014 7:27 am
by juanjgon
geo_n wrote:The new lightwave octane bundle, is that just the regular octane standalone and plugin? Is that tied to the lightwave license meaning if I sell the lightwave license I can still keep octane? Until when is that sale going for?
As far I know with the LW octane bundle you get a regular octane standalone+plugin license, not tied to the LW license at all.

-Juanjo

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Aug 14, 2014 9:05 am
by juanjgon
New daily build (2.6.0) available for download, with the new "context menu on nodes" feature.

-Juanjo

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Aug 14, 2014 9:18 am
by MrFurious
Thanks Juanjo a smile crept across my face when I read the SwitchToLW option was included. Many thanks and a great update all round.

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Aug 14, 2014 9:24 am
by pinochio
Thank you so much for your great work, Juanjgon!

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Aug 14, 2014 9:30 am
by vipvip
thanks a lot for this last build.
The last lightwave bundle offer proves the excellence of your work and i'm happy for you !

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Aug 14, 2014 10:38 am
by MrFurious
Oops, upon loading my latest scene this is the first thing that popped up...
bb.jpg
bb.jpg (41.4 KiB) Viewed 3700 times
Thought it may be a redundancy thing, so I loaded up a fresh scene with only a single object and still unable to add a black body emission node.

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Aug 14, 2014 10:48 am
by juanjgon
MrFurious wrote:Oops, upon loading my latest scene this is the first thing that popped up...
bb.jpg
Thought it may be a redundancy thing, so I loaded up a fresh scene with only a single object and still unable to add a black body emission node.
Sorry, there is a bug with this node in the last release. I am working to fix it. In few minutes I will update the download link with a new release.

-Juanjo

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Aug 14, 2014 10:50 am
by MrFurious
all good.. while your there making a new build I have another bug not so critical though and hopefully you can reproduce it..

Adding context Menu 'Get T Texture Layers' causes a crash every time, on my machine anyway..

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Aug 14, 2014 11:00 am
by juanjgon
MrFurious wrote:Oops, upon loading my latest scene this is the first thing that popped up...
bb.jpg
Thought it may be a redundancy thing, so I loaded up a fresh scene with only a single object and still unable to add a black body emission node.
This bug is fixed. Please download again the daily build .zip file and replace your plugin .p file with the new one.

Thanks for report it.

-Juanjo