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Re: Fermi Entry Wips

Posted: Thu Apr 15, 2010 1:31 pm
by Sam
mlody47, wow
That spawn model is awesome, and I love the black paint below the other char eye ;)
For the cars, I see some HDRIs from HDRlabs, for the others, did you used links from my free HDRI topics ?
I like that last one, in an airport or something. And someone at work need an airport background for a render
Could you link it to me ? By PM maybe... :D

Re: Fermi Entry Wips

Posted: Thu Apr 15, 2010 5:41 pm
by mlody47
Iwant to do something like that in Octane :)

http://polynoid.org/polynoid_loom.html

its :shock: :shock: :shock:

Re: Fermi Entry Wips

Posted: Thu Apr 15, 2010 5:43 pm
by Sam
Iwant to do something like that in Octane :)

http://polynoid.org/polynoid_loom.html

its :shock: :shock: :shock:
Wow, what is that...
Best thing ive seen in months :shock:
Well since Alex Roman videos

Re: Fermi Entry Wips

Posted: Thu Apr 15, 2010 7:23 pm
by mlody47
They are one of my inspirations :)
This company is doing all that man needs . Robots , worms and insects :)
They are great with connecting those worlds: technical animations with organic ones, like noone else.
And between that they are putting some amazing abstracts.
Its a must see :)

They have this "IT"

Re: Fermi Entry Wips

Posted: Thu Apr 15, 2010 7:26 pm
by Sam
They are one of my inspirations :)
This company is doing all that man needs . Robots , worms and insects :)
They are great with connecting those worlds: technical animations with organic ones, like noone else.

They have this "IT"
Yeah its a pretty awesome work
Unusual stuff ! Really unique

Check "1st ave machine"
They done a funky video in 2005 mixing fantasy plants with real footage
You can see it here -> http://features.cgsociety.org/story_cus ... 3147&page=

Here's their website with more works -> http://www.1stavemachine.com/

Awesome stuff also, not exactly the same thing but inspiring also ;)

Re: Fermi Entry Wips

Posted: Thu Apr 15, 2010 8:07 pm
by mlody47
Yeaaah :) seen that. They blended technical and organical stuff like a charm too. :)
It was recorded with some low end camera as far as I remember. ( maybe not so low low low end, but they said it wasnt like mega profesional camera ) - I think Gk has better cam than what they used back then.
And everyone was like :shock: :D

Re: Fermi Entry Wips

Posted: Fri Apr 16, 2010 7:47 am
by zemmuonne
mlody47 wrote:My friend asked me if I have some nice HDRIs for lightning a car... had one and went to download some.

..still learning Octane . Wheel at the back is not what I wanted, my fault.

Im still gonna check for more maps , this model is too good to not do it.

Sorry to not pasting times each time , I ll do it on request. ( its just time consuming :) )
May I ask you your wf for the background? Do you use mapped geometry or hdr environments or...?

Re: Fermi Entry Wips

Posted: Fri Apr 16, 2010 1:56 pm
by mlody47
HDR environments used from our resorces topic for licensed users. :)

Re: Fermi Entry Wips

Posted: Fri Apr 16, 2010 1:59 pm
by mlody47
..

Re: Fermi Entry Wips

Posted: Sat Apr 17, 2010 7:25 am
by mlody47
as I said I did ;)

messy mesh messy mesh thats what I call it , but till 30th its still time ;)

bigger resolutions:

last compositions is my fav :)

Without logos and text coming right up.