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Re: Version 3.06.1 - Latest stable

Posted: Mon May 29, 2017 2:47 pm
by aoktar
VVG wrote:
Idonee wrote:Hello, can some one tell does c4d objects like "background" and "foreground" works in Octane? I think i saw them in a few tutorials and in manual, but when i tested latest 3-4 versions - it doesn't seems to work. If it should not - then fine, but in another case it have an issue. Thanks for your attention.
ps. I’m using Cinema 4D R18.048. Sorry about my poor English.

aoktar
3.06.1

I always very often get an error when I do an LV update.
Sample scene attach.
It's a message when shader samples have an error while trying to initialise C4D shaders. You have a C4D gradient in background. Btw It's working fine. Are you on OSX? Can you see gradient rendered?

Re: Version 3.06.1 - Latest stable

Posted: Mon May 29, 2017 4:42 pm
by aoktar
Remo wrote: Anyway....recently I noticed a bug by using the new filtering options in the displacement node. C4D seems to totally freeze down when Im using the Gaussian type and hit render! No issues with the box type at all!

Not sure if you are already aware of this issue...:)
But I hope it helps to mention it!
I can't see any issue with that. Could you please send me a sample scene for reproducing that?

Re: Version 3.06.1 - Latest stable

Posted: Mon May 29, 2017 6:09 pm
by VVG
aoktar wrote:
VVG wrote:
Idonee wrote:Hello, can some one tell does c4d objects like "background" and "foreground" works in Octane? I think i saw them in a few tutorials and in manual, but when i tested latest 3-4 versions - it doesn't seems to work. If it should not - then fine, but in another case it have an issue. Thanks for your attention.
ps. I’m using Cinema 4D R18.048. Sorry about my poor English.

aoktar
3.06.1

I always very often get an error when I do an LV update.
Sample scene attach.
It's a message when shader samples have an error while trying to initialise C4D shaders. You have a C4D gradient in background. Btw It's working fine. Are you on OSX? Can you see gradient rendered?
Win10 x64
but
I can not get an error again in the last time)) works like a good thing

aoktar

Support for infinite planes (STD 3.06)

when in C4D?
thank you

Re: Version 3.06.2 - Latest stable

Posted: Wed May 31, 2017 10:45 pm
by aoktar
Download links has been updated with latest version(3.06.2). Enjoy it!

Re: Version 3.06.2 - Latest stable

Posted: Thu Jun 01, 2017 2:07 am
by rwalker
aoktar wrote:Download links has been updated with latest version(3.06.2). Enjoy it!
Download link for MacOS is incorrect?

Re: Version 3.06.2 - Latest stable

Posted: Thu Jun 01, 2017 7:46 am
by aoktar
rwalker wrote:
aoktar wrote:Download links has been updated with latest version(3.06.2). Enjoy it!
Download link for MacOS is incorrect?
Yes appearently. I've replaced with correct link, sorry for that!

Re: Version 3.06.2 - Latest stable

Posted: Sat Jun 03, 2017 9:51 am
by aimning
Great, thanks

Re: Version 3.06.2 - Latest stable

Posted: Thu Jun 08, 2017 9:28 pm
by cyrillweiss
Hi aoktar
Had an issue with the Live DB Viewer in R18.048.
I've set the local DB path to an existing folder with materials, but it didn't show me the categories of the local DB, only when I created a new category the existing ones where showed. And I couldn't delete the created category, had to do it manually in Windows Explorer, but unfortunately Cinema crashed after that :(
It also seems, that when I rename the material in the Live DB Viewer, the orbx file gets renamed, but the viewer still shows the old name.

Thanks
Cyrill

Re: Version 3.06.2 - Latest stable

Posted: Wed Jun 14, 2017 3:35 pm
by DinoMuhic
BUG:

Clicking on the "Noise" button in the IPR in the bottom left corner when using a baking camera leads to a driver crash.

Re: Version 3.06.2 - Latest stable

Posted: Fri Jun 16, 2017 2:24 am
by abstrax
DinoMuhic wrote:BUG:

Clicking on the "Noise" button in the IPR in the bottom left corner when using a baking camera leads to a driver crash.
Thanks for the bug report. We fixed the issue in 3.06.4.