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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Posted: Tue Feb 28, 2023 8:45 pm
by pegot
I do not see the Otoy online Octane materials when I open the OctaneDB. The only tab available is localDB. How do we get access to the online Octane materials with Octane X 2022.1 MacOS?
I am using an M1 Mac Mini with Monterey 12.6.
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Posted: Wed Mar 01, 2023 7:19 am
by bepeg4d
pegot wrote:I do not see the Otoy online Octane materials when I open the OctaneDB. The only tab available is localDB. How do we get access to the online Octane materials with Octane X 2022.1 MacOS?
I am using an M1 Mac Mini with Monterey 12.6.
Hi,
about LiveDB and M1/M2, latest OctaneX versions are distributed as free Prime versions, to speed up the development, so LiveDB is not available.
If you are already in macOS 13 Ventura, you need to wait for the upcoming 2023.1 version.
But since you are still in macOS 12 Monterey, you can install commercial Studio version of Standalone OctaneX-PR14, access to the LiveDB from PR14, save the materials in LocalDB, to be able to load them from LocalDB in Standalone OctaneX 2022.1.
Here is the link to Standalone OctaneX Studio PR14:
https://render.otoy.com/customerdownloa ... o_PR14.zip
ciao,
Beppe
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Posted: Sun Mar 05, 2023 9:35 am
by Clyde_He
Would love to know when the network render node would be updated for M1 & M2 Mac, as the PR14 version is not working while the standalone and Cinema 4D plugins are all updated to 2022.1 version.
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Posted: Mon Mar 06, 2023 6:35 pm
by shtl_1
Hello.
Coming to news… But I'm lost

what would you suggest for M1 (ultra, macstudio) users ? Currently using 2022.1-[R2] under Monterey 12.6.3
I do get lot of freeze, like 20 a day, even so it's the most "stable" version with a Mac for now.
Should I switch to Ventura? Is there a version optimised for Ventura, "easier" to develop for you, or is the 2022-1-[R2] the one you would advise ?
Thank you for feedbacks !
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Posted: Mon Mar 06, 2023 9:09 pm
by frankmci
northalex78 wrote:OK thanks! That's good news. If they are identical now, when will network rendering work between M1/M2 and PCs please? If not any time soon, then why is this, if they are now identical?
3dworks wrote:Any news about octane 2023 with headless rendering and CUDA interoperability?
The renderer may be identical, but network rendering between platforms is another can of beans. As has been stated elsewhere, the official line appears to be it is planned for Octane 2023. When will that be released? "When it's ready."
https://home.otoy.com/octane2023/
Features now in development during the Octane 2023.1 Beta:
Headless Metal and CUDA network render interoperability
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Posted: Wed Mar 08, 2023 8:08 pm
by glowstickbaystudios
bepeg4d wrote:@spybreak: thanks for reporting it!
If Real Time option is enabled, AI Denoiser is not performed so it must be disabled, it is also not available in PR14, so comparison with AMD is not fair.
I have removed the 40" result from the chart, and corrected the M1 base result:
63F649B6-515D-4AEC-8D92-812493370631.jpeg
ciao,
Beppe
How is it not fair to include? The Radeon's are also AMD so why isn't that fair? The w6800x Duo's in my Mac Pro render this scene in 5 seconds flat if we scale it.
I know you guys don't allow us to use all 4 GPU's in our Intel Mac Pro 7.1's anymore but it's still a fair comparison because we need to know when the M series chips reach parity
with reality had you guys not gimped our systems. I love My M2 Max MacBook Pro but it simply isn't close to the speed of the Mac Pro with 2 w6800x duo's that you guys refuse to
develop for anymore. And it's very frustrating to watch all that power be wasted.
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Posted: Thu Mar 09, 2023 8:03 am
by bepeg4d
shtl_1 wrote:Hello.
Coming to news… But I'm lost

what would you suggest for M1 (ultra, macstudio) users ? Currently using 2022.1-[R2] under Monterey 12.6.3
I do get lot of freeze, like 20 a day, even so it's the most "stable" version with a Mac for now.
Should I switch to Ventura? Is there a version optimised for Ventura, "easier" to develop for you, or is the 2022-1-[R2] the one you would advise ?
Thank you for feedbacks !
Hi,
the latest stable version is 2022.1-R8:
viewtopic.php?f=85&t=80831
Please, also make sure to have not a custom c4d layout with Project Asset Manager in it.
viewtopic.php?f=86&t=81299#p422500
ciao,
Beppe
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Posted: Thu Mar 09, 2023 10:51 am
by shtl_1
Hi,
the latest stable version is 2022.1-R8:
viewtopic.php?f=85&t=80831
Please, also make sure to have not a custom c4d layout with Project Asset Manager in it.
viewtopic.php?f=86&t=81299#p422500
ciao,
Beppe
R8 is better than R2, thank you Beppe (y)
Will give a try to the Prime (looks like Wraframe haha ok sorry --->)
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Posted: Fri Mar 10, 2023 11:39 pm
by KRS_LAB
When will Octane X for Intel/Mac be updated to 2022/23 ?
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Posted: Mon Mar 20, 2023 4:51 pm
by joshuathomas
Hello,
I also have same issue as in this thread with Octane X stopping working on my Macbook M1 on Monterey. When I try to redownload the Octane X classic from the App Store and open it, I'm getting \U201Coctane\U201D is damaged and can’t be opened. Delete \U201Coctane\U201D and download it again from the App Store
Could you let me know if a solution to this issue was found?
Thanks,
Josh